The State3 type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | Branch | (Overrides State..::..Branch()()()().) |
![]() | CompareTo(Object) |
Compare this State with the specified.
(Inherited from State.) |
![]() | CompareTo(State) |
Compare this State with the specified.
Used at PriorityQueue.
(Inherited from State.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Permite que un objeto Object intente liberar recursos y realizar otras operaciones de limpieza antes de que el objeto Object sea reclamado por el recolector de elementos no utilizados. (Inherited from Object.) |
![]() | fx |
Cost function for a possible child node.
It takes into account the possible next weight in the path.
(Inherited from State.) |
![]() | GetHashCode | Actúa como función hash para un tipo concreto. (Inherited from Object.) |
![]() | GetPathValue |
Gets the total weight of the current path for this state. (Real value of fitness function).
Use only this functions in strange situations, not branching.
(Inherited from State.) |
![]() | GetType | Obtiene el objeto Type de la instancia actual. (Inherited from Object.) |
![]() | MemberwiseClone | Crea una copia superficial del objeto Object actual. (Inherited from Object.) |
![]() | PathContainsNode |
Gets a value indicating if in the current path exists a node with the specified id.
(Inherited from State.) |
![]() |
Print at the console the string representation for this State.
(Inherited from State.) | |
![]() | ToString |
Gets the String representation for this State.
(Inherited from State.) |