An exploratory study on the use of digital sculpting in conceptual product design

Handle

https://riunet.upv.es/handle/10251/70012

Cita bibliográfica

Alcaide Marzal, J.; Diego-Mas, JA.; Asensio Cuesta, S.; Piqueras Fiszman, B. (2013). An exploratory study on the use of digital sculpting in conceptual product design. Design Studies. 34(2):264-284. doi:10.1016/j.destud.2012.09.001

Titulación

Resumen

The product design process involves intensive manipulation of graphical data, from pencil sketches to CAD files. The use of graphic software is common among professionals in this field. Despite this, the conceptual design stage remains intensive in paper and pencil work, as CAD systems are still too rigid to allow a creative production of concepts. In this paper the use of digital sculpting software is proposed as a way of producing 3D sketches in the early stages of the process. An experiment is conducted to determine to which extent 3D sculpt sketches can be considered as a suitable tool for conceptual design. The results show a better performance of 2D drawings, but support the complementary use of digital sculpting.

Palabras clave

3D sketching, Computer aided design, Conceptual design, Product design

ISSN

0142-694X

ISBN

Fuente

Design Studies

DOI

10.1016/j.destud.2012.09.001

Versión del editor

http://dx.doi.org/10.1016/j.destud.2012.09.001

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