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A Methodology to Create 3D Body Models in Motion

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A Methodology to Create 3D Body Models in Motion

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dc.contributor.author Parrilla Bernabé, Eduardo es_ES
dc.contributor.author Ruescas, Ana-Virginia es_ES
dc.contributor.author Solves, Juan-Antonio es_ES
dc.contributor.author Ballester Fernandez, Alfredo es_ES
dc.contributor.author Nacher Fernandez, Beatriz es_ES
dc.contributor.author Alemany Mut, Mª Sandra es_ES
dc.contributor.author Garrido Jaen, Jose David es_ES
dc.date.accessioned 2022-01-03T08:46:33Z
dc.date.available 2022-01-03T08:46:33Z
dc.date.issued 2020-07-20 es_ES
dc.identifier.isbn 978-3-030-51193-7 es_ES
dc.identifier.uri http://hdl.handle.net/10251/179206
dc.description.abstract [EN] Size, shape and posture are fundamental features of digital human models (DHM) to obtain accurate virtual simulations of the ergonomics of products and environments. Research on 3D body scanning, processing and modelling have enabled the generation of avatars representing specific populations and morphotypes in standing and seated postures being the basis to define size and shape of DHM. Posture is implemented with biomechanical models of the human movement. Most of the research is focused on posture control and movement tracking to analyze the variability in different contexts (e.g. driving, performing a working task). Motion capture technology used for this purpose, requires a limited number of sensors or reflective markers attached to the body according to the definition of body segments. 3D body scanning and motion capture are both technologies currently used to analyze human body shape and biomechanics to apply it to enhance digital human models. These technologies may converge on the so-called temporal 3D scanners or 4D scanners, a new technology recently developed to scan the body in motion. With this technology, it is possible to obtain sequences of dense 3D point clouds representing the movement of the body. In this paper, a novel methodology to create realistic 3D body models in motion is proposed. This method is supported by a new 4D scanning system (Move 4D) and a data driven-model. Move4D is a modular photogrammetry-based 4D scanning system. It consists of a set of 12 synchronized modules to scan full bodies with texture in motion. It can capture up to 180 fps with a resolution of 2 mm. The algorithms have been conceived and optimized to automatically process the series of raw point clouds captured. They rely on a data-driven body model including shape, pose and soft-tissue deformation trained with a large database and a deep learning model. The process is fully automatic and does not require any interactive landmarking or revision. The 3D outcome of this methodology is one noise-and artefact-free watertight mesh per frame and a model of shape, pose and soft-tissue that can be rigged with a 23-joint skeleton. This type of outcome permits their use for many applications such as simulations, augmented and virtual reality (AR/VR) or biomechanical analysis purposes. es_ES
dc.description.sponsorship The research presented in this paper have been developed within the projects IMDEEA/2020/85 and MDEEA/2020/87. Funding requested to Instituto Valenciano de Competitividad Empresarial (IVACE), call for proposals 2020 for Technology Centers of the Comunitat Valenciana, co-funded by ERDF Funds, EU Operational Program of the Comunitat Valenciana 2014-2020. es_ES
dc.language Inglés es_ES
dc.publisher Springer es_ES
dc.relation.ispartof Advances in Industrial Design. Proceedings of the AHFE 2020 es_ES
dc.relation.ispartofseries Advances in Intelligent Systems and Computing;1206 es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Anthropometry es_ES
dc.subject Temporal scanning 4D es_ES
dc.subject Data-driven es_ES
dc.subject Body model es_ES
dc.subject Human motion es_ES
dc.subject Marker-less es_ES
dc.subject Motion analysis es_ES
dc.subject Image processing es_ES
dc.subject 3D body model es_ES
dc.subject Shape es_ES
dc.subject Pose es_ES
dc.subject Soft-tissue deformation es_ES
dc.title A Methodology to Create 3D Body Models in Motion es_ES
dc.type Comunicación en congreso es_ES
dc.type Capítulo de libro es_ES
dc.identifier.doi 10.1007/978-3-030-51064-0_39 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/IVACE//IMDEEA%2F2020%2F87//CUSTOM_DHM. Adaptación del modelo digital humano para su aplicación en el diseño de productos y aplicaciones digitales/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/IVACE//IMDEEA%2F2020%2F85//3DBody-Hub. Desarrollo de herramientas para la gestión y uso de datos antropométricos para la innovación en el diseño de nuevos productos/ es_ES
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Parrilla Bernabé, E.; Ruescas, A.; Solves, J.; Ballester Fernandez, A.; Nacher Fernandez, B.; Alemany Mut, MS.; Garrido Jaen, JD. (2020). A Methodology to Create 3D Body Models in Motion. Springer. 309-314. https://doi.org/10.1007/978-3-030-51064-0_39 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename 11th International Conference on Applied Human Factors and Ergonomics (AHFE 2020) es_ES
dc.relation.conferencedate Julio 16-20,2020 es_ES
dc.relation.conferenceplace Online es_ES
dc.relation.publisherversion https://doi.org/10.1007/978-3-030-51064-0_39 es_ES
dc.description.upvformatpinicio 309 es_ES
dc.description.upvformatpfin 314 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela S\434147 es_ES
dc.contributor.funder European Regional Development Fund es_ES
dc.contributor.funder Institut Valencià de Competitivitat Empresarial es_ES
dc.description.references Scataglini, S., Paul, G.: DHM and Posturography. Academic Press, London (2019) es_ES
dc.description.references Zakaria, N., Gupta, D.: Anthropometry, Apparel Sizing and Design. Woodhead Publishing, Cambridge (2019) es_ES
dc.description.references Liberadzki, P., Adamczyk, M., Witkowski, M., Sitnik, R.: Structured-light-based system for shape measurement of the human body in motion. Sensors 18, 2827 (2018). https://doi.org/10.3390/s18092827 es_ES
dc.description.references Parrilla, E., Ballester, A., Parra, P., Ruescas, A., Uriel, J., Garrido, D., Alemany, S.: MOVE 4D: accurate high-speed 3D body models in motion. In: Proceedings of 3DBODY.TECH 2019, Lugano, Switzerland, 22–23 October 2019, pp. 30–32 (2019). https://doi.org/10.15221/19.030 es_ES


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