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3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses

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3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses

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dc.contributor.author Cascales, Antonia es_ES
dc.contributor.author Laguna, Isabel es_ES
dc.contributor.author Pérez López, David Clemente es_ES
dc.contributor.author Perona Ruiz, Pascual David es_ES
dc.contributor.author Contero, Manuel es_ES
dc.date.accessioned 2015-07-09T12:05:49Z
dc.date.available 2015-07-09T12:05:49Z
dc.date.issued 2013
dc.identifier.isbn 978-3-642-40814-4
dc.identifier.issn 0302-9743
dc.identifier.uri http://hdl.handle.net/10251/52886
dc.description.abstract Early years education is an important aspect for the future success of children in the education system. From this perspective, this paper describes the results of a study with preschool children using an interactive learning application on tablets. The project is arranged according to a three-phase process to promote the development of: (1) emergent literacy, (2) digital access for early years learners and (3) basic concepts in knowledge of the environment. The study was conducted with six classes of 87 students aged between 3 years to 6 years, over a 6-week period. During this period, the students were introduced to and engaged in the knowledge of the human skeleton and five senses by using a 3D interactive application on tablets. The quasi-experimental design was based on a nonequivalent groups pretest and posttest design. The interactive learning application was designed around three distinct interaction modes: presentation, exploration, manipulation and evaluation. These phases provided scaffolding for the students to engage with the technology and for the class teacher to develop her own skills. The results on the normalization tests for both control/experimental groups before the experiment were similar. The results after the experiment indicate that students who worked with tablets showed a slight improvement in results of learning outcomes es_ES
dc.language Inglés es_ES
dc.publisher Springer Verlag (Germany) es_ES
dc.relation.ispartof Lecture Notes in Computer Science es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Interactive 3D application es_ES
dc.subject Tablets es_ES
dc.subject Preschool es_ES
dc.subject Teaching/learning process es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title 3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1007/978-3-642-40814-4_7
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica es_ES
dc.description.bibliographicCitation Cascales, A.; Laguna, I.; Pérez Lopez, DC.; Perona Ruiz, PD.; Contero, M. (2013). 3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses. Lecture Notes in Computer Science. 8095:71-83. doi:10.1007/978-3-642-40814-4_7 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx.doi.org/10.1007/978-3-642-40814-4_7 es_ES
dc.description.upvformatpinicio 71 es_ES
dc.description.upvformatpfin 83 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 8095 es_ES
dc.relation.senia 259384
dc.description.references OECD: Investing in high-quality early childhood education and care (ECEC), http://www.oecd.org/dataoecd/0/28/48980282.pdf es_ES
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