dc.contributor.author |
Cascales, Antonia
|
es_ES |
dc.contributor.author |
Laguna, Isabel
|
es_ES |
dc.contributor.author |
Pérez López, David Clemente
|
es_ES |
dc.contributor.author |
Perona Ruiz, Pascual David
|
es_ES |
dc.contributor.author |
Contero, Manuel
|
es_ES |
dc.date.accessioned |
2015-07-09T12:05:49Z |
|
dc.date.available |
2015-07-09T12:05:49Z |
|
dc.date.issued |
2013 |
|
dc.identifier.isbn |
978-3-642-40814-4 |
|
dc.identifier.issn |
0302-9743 |
|
dc.identifier.uri |
http://hdl.handle.net/10251/52886 |
|
dc.description.abstract |
Early years education is an important aspect for the future success of children in the education system. From this perspective, this paper describes the results of a study with preschool children using an interactive learning application on tablets. The project is arranged according to a three-phase process to promote the development of: (1) emergent literacy, (2) digital access for early years learners and (3) basic concepts in knowledge of the environment. The study was conducted with six classes of 87 students aged between 3 years to 6 years, over a 6-week period. During this period, the students were introduced to and engaged in the knowledge of the human skeleton and five senses by using a 3D interactive application on tablets. The quasi-experimental design was based on a nonequivalent groups pretest and posttest design. The interactive learning application was designed around three distinct interaction modes: presentation, exploration, manipulation and evaluation. These phases provided scaffolding for the students to engage with the technology and for the class teacher to develop her own skills. The results on the normalization tests for both control/experimental groups before the experiment were similar. The results after
the experiment indicate that students who worked with tablets showed a slight improvement in results of learning outcomes |
es_ES |
dc.language |
Inglés |
es_ES |
dc.publisher |
Springer Verlag (Germany) |
es_ES |
dc.relation.ispartof |
Lecture Notes in Computer Science |
es_ES |
dc.rights |
Reserva de todos los derechos |
es_ES |
dc.subject |
Interactive 3D application |
es_ES |
dc.subject |
Tablets |
es_ES |
dc.subject |
Preschool |
es_ES |
dc.subject |
Teaching/learning process |
es_ES |
dc.subject.classification |
EXPRESION GRAFICA EN LA INGENIERIA |
es_ES |
dc.title |
3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses |
es_ES |
dc.type |
Artículo |
es_ES |
dc.identifier.doi |
10.1007/978-3-642-40814-4_7 |
|
dc.rights.accessRights |
Abierto |
es_ES |
dc.contributor.affiliation |
Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà |
es_ES |
dc.contributor.affiliation |
Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica |
es_ES |
dc.description.bibliographicCitation |
Cascales, A.; Laguna, I.; Pérez Lopez, DC.; Perona Ruiz, PD.; Contero, M. (2013). 3D interactive applications on tablets for preschoolers: Exploring the human skeleton and the senses. Lecture Notes in Computer Science. 8095:71-83. doi:10.1007/978-3-642-40814-4_7 |
es_ES |
dc.description.accrualMethod |
S |
es_ES |
dc.relation.publisherversion |
http://dx.doi.org/10.1007/978-3-642-40814-4_7 |
es_ES |
dc.description.upvformatpinicio |
71 |
es_ES |
dc.description.upvformatpfin |
83 |
es_ES |
dc.type.version |
info:eu-repo/semantics/publishedVersion |
es_ES |
dc.description.volume |
8095 |
es_ES |
dc.relation.senia |
259384 |
|
dc.description.references |
OECD: Investing in high-quality early childhood education and care (ECEC), http://www.oecd.org/dataoecd/0/28/48980282.pdf |
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