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Airsteroids: Re-designing the Arcade Game Using MarkAirs

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Airsteroids: Re-designing the Arcade Game Using MarkAirs

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dc.contributor.author García Sanjuan, Fernando es_ES
dc.contributor.author Jaén Martínez, Francisco Javier es_ES
dc.contributor.author Catalá Bolós, Alejandro es_ES
dc.contributor.author Fitzpatrick, Geraldine es_ES
dc.date.accessioned 2016-06-07T07:39:10Z
dc.date.available 2016-06-07T07:39:10Z
dc.date.issued 2015-11-15
dc.identifier.isbn 978-1-4503-3899-8
dc.identifier.uri http://hdl.handle.net/10251/65360
dc.description © Authors 2015. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM, In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (pp. 413-416). http://dx.doi.org/10.1145/2817721.2823480 es_ES
dc.description.abstract This paper presents Airsteroids, a multi-player redesign of the classic arcade game Asteroids. The redesign makes use of handheld devices such as tablets and Smartphones and of MarkAirs, an around-device interaction (ADI) with fiducial markers that reduces occlusion on the screens and interference between users’ interactions. es_ES
dc.description.sponsorship This work received financial support from Spanish Ministry of Economy and Competitiveness under the National Strategic Program of Research with Projects TIN2010-20488 and TIN2014-60077-R, and from Universitat Politècnica de València under Project UPV-FE-2014-24. It is also supported by fellowship ACIF/2014/214 within the VALi+d program from Conselleria d’Educació, Cultura i Esport (Generalitat Valenciana). es_ES
dc.format.extent 4 es_ES
dc.language Inglés es_ES
dc.publisher ACM es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Around-Device Interactions (ADI) es_ES
dc.subject Fiducial markers es_ES
dc.subject Tablets es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Airsteroids: Re-designing the Arcade Game Using MarkAirs es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.1145/2817721.2823480
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MINECO//TIN2014-60077-R/ES/SISTEMA DE TERAPIAS DE JUEGO BASADO EN SUPERFICIES INTERACTIVAS PARA LA MEJORA DEL IMPACTO EMOCIONAL DERIVADO DE LA HOSPITALIZACION PEDIATRICA/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/UPV//UPV-FE-2014-24/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GVA//ACIF%2F2014%2F214/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.description.bibliographicCitation García Sanjuan, F.; Jaén Martínez, FJ.; Catalá Bolós, A.; Fitzpatrick, G. (2015). Airsteroids: Re-designing the Arcade Game Using MarkAirs. ACM. https://doi.org/10.1145/2817721.2823480 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename 10th ACM International Conference on Interactive Tabletops and Surfaces (ACM ITS 2015) es_ES
dc.relation.conferencedate November 15-18, 2015 es_ES
dc.relation.conferenceplace Madeira, Portugal es_ES
dc.relation.publisherversion http://dl.acm.org/citation.cfm?doid=2817721.2823480 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.senia 301084 es_ES
dc.contributor.funder Ministerio de Economía y Competitividad es_ES
dc.contributor.funder Universitat Politècnica de València es_ES
dc.contributor.funder Generalitat Valenciana es_ES
dc.contributor.funder Ministerio de Ciencia e Innovación
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