Yang, BowenZhou, ShijunJu, Weijie2020-03-092020-03-092013-09-291695-2618https://riunet.upv.es/handle/10251/138525[EN] Engage is a new form of mobile application that connects students studying English with teachers in real-time via their smartphones. Students receive target language through preparation dialogues, and then apply it to a role-play with a teacher. The conceptualization and development of Engage follows the user-centred design approach; and the product was built through multiple iterations: in the first iteration, students were invited to try out a paper mock-up; in the second iteration, students tried out a mobile prototype; in the external test, a fully functional application was released to App Store between October 25 and November 20, 2012, and 326 users downloaded it. The application was well-received by these test users, reflected in the post-study survey, student ratings, and students’ usage records. The external tests proved that the technical environment of the application was feasible for production; and the operationalization of the teacher service and cost model were also proven to be feasible and scalable.Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)Mobile Assisted Language Learning (MALL)User-centred designRole-playLearning English Speaking through Mobile-Based Role-Plays: The Exploration of a Mobile English Language Learning App called EngageArtĂculo10.4995/eurocall.2013.9788Abierto