Petrovic, OttoLembeck, Martin2017-11-152017-11-152016-10-279788490484753https://riunet.upv.es/handle/10251/91037[EN] Digital natives grew up in the world of digital media and live in it. They have different learning styles, call for other teaching methods, and are using different means of communication in their learning processes. In this paper the D-Move learning environment is presented and evaluated. It is a methodology as an extension of the Delphi method together with a software system to implement this methodology. It offers digital natives an experienced-based learning environment and is perceived by the learners as superior to traditional learning based on case studies with regard to activation, satisfaction with the learning process, and satisfaction with the learning environment. At the same time D-Move is used as a research environment to better understand disruptive innovations in the world of digital. The underlying assumption is that a better understanding of already existing differences between digital natives and their parent generation will bring insights into future large scale transformation processes. The main two components of D-Move are a module to support Delphi studies with online and offline components as well as a module to capture, annotate and structure real world experiences to support the Delphi contributions.8Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)Higher EducationLearningEducational systemsTeachingField learningEthnographic studiesCase study learningDelphi studyExperience-based learningDigital nativesD-Move: A sociotechnical environment to provide experience- based learning to digital nativesCapĂtulo de libro10.4995/HEAD16.2015.2854Abierto