The characters in the animated films are not only expressed in words, in themostly use body language in addition to verbal to express feelings. Cartoons' characters not only express themselves with words but in most cases they use body language in addition to show their feelings. In this research we considered as hypothesis the idea that you can communicate to the viewer's feelings character used as the main tool body language, without need to use words. In this research we establish the hypothesis that it is possible to communicate to the viewers the characters' feelings using as a main tool body language, without need to use words. We believe that the field of cartoons character behaves similarly to the actor that works in a movie or play demonstrating with gestures and movements that experience at every opportunity. They take as main reference real body language and apply it in their actions. To develop this idea we have relied on the analysis and comparison study of fourteen cases where the characters express preferably with gestures. Studied characters from different works different techniques and a animator cartoonist responsible for all its behavior. This allows us to draw parallels and comparisons before the performance of various characters with the same feeling. Across Comparative find out this graphic and sound resources you used Each artist has been applied and how the real body language. Across comparative we will find out the graphic and sound resources that has used each artist and how to aplly them to the real body language. We take as main references of such behavior to Charles Darwin and Charles Le Brun.