Ramos Peinado, Germán; Cobos Serrano, Máximo; Bank, Balázs; Belloch Rodríguez, José Antonio(Institute of Electrical and Electronics Engineers, 2017-10)
[EN] Spatial audio-rendering techniques using head-related transfer functions (HRTFs) are currently used in many different contexts such as immersive teleconferencing systems, gaming, or 3-D audio reproduction. Since all ...
Belloch Rodríguez, José Antonio; Alventosa, Fran J.; Alonso-Jordá, Pedro; Quintana Ortí, Enrique Salvador; Vidal Maciá, Antonio Manuel(Springer Verlag (Germany), 2017-01)
Tablets and smart phones are nowadays equipped with low-power processor
architectures such as the ARMv7 and the ARMv8 series. These processors integrate
powerful SIMD units to exploit the intrinsic data-parallelism of ...
BADÍA CONTELLES, JOSÉ MANUEL; Belloch Rodríguez, José Antonio; Cobos Serrano, Máximo; IGUAL PEÑA, FRANCISCO DANIEL; Quintana-Ortí, Enrique S.(Springer-Verlag, 2019-03)
[EN] The Steered Response Power with Phase Transform (SRP-PHAT) algorithm is a well-known method for sound source localization due to its robust performance in noisy and reverberant environments. This algorithm is used in ...
Belloch, José A.; Ramos Peinado, Germán; Badia, Jose M.; Cobos, Máximo(Institute of Electrical and Electronics Engineers, 2020)
[EN] The extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. ...
Antoñanzas Manuel, Christian; Gutiérrez Parera, Pablo; Simarro Haro, Mª de los Angeles; Belloch, Jose A.(Editorial Universitat Politècnica de València, 2016-10-27)
[EN] In the Audio Signal Processing field, there exists difficulties in order to explain different concepts such as, compression, masking, quantization, sampling, among others. Further, most of these concepts require the ...
Lupoiu, Mihaita Alexandru(Universitat Politècnica de València, 2016-09-02)
[EN] Wave Field Synthesis (WFS) is a spatial audio reproduction system that provides an accurate
spatial sound field in a wide area. When the system involves multiple loudspeakers and multiple
sound sources, the computational ...
Belloch Rodríguez, José Antonio(Universitat Politècnica de València, 2011-11-28)
En este trabajo se han analizado las prestaciones que ofrece una GPU ante una aplicación de audio multicanal, aplicando dicho análisis a la implementación un Cancelador Crosstalk que funciona en tiempo real y cuyo código ...
Mocholí Belenguer, Ferran(Universitat Politècnica de València, 2015-02-04)
El objetivo de este trabajo será la creación de una herramienta gráfica con la cual se recree un sistema espacial de audio mediante la escucha con auriculares o altavoces. Esta inclusión de información espacial permitirá ...
Belloch, Jose A.; Gonzalez, Alberto; Quintana-Orti, Enrique S.; Ferrer Contreras, Miguel; Välimäki, Vesa(Institute of Electrical and Electronics Engineers, 2017-02)
[EN] Wave field synthesis (WFS) is a multichannel audio reproduction method, of a considerable computational cost that renders an accurate spatial sound field using a large number of loudspeakers to emulate virtual sound ...
Belloch Rodríguez, José Antonio; Ferrer Contreras, Miguel; Gonzalez, Alberto; Martínez Zaldívar, Francisco José; Vidal Maciá, Antonio Manuel(Audio Engineering Society, 2013-08)
[EN] Multichannel audio signal processing has undergone major development in recent years. The incorporation of spatial information into an immersive audiovisual virtual environment or into video games provides a better ...
Zhang, Xiaomeng(Universitat Politècnica de València, 2017-04-10)
Los sistemas multicanales son muy usados en salas de cine, teatro, parques de
atracciones, etc. Su objetivo es poder ofrecer al usuario una sensación de realidad y de
inmersión en el sistema.
Hoy en día existen diferentes ...
Rodríguez, José Antonio(Universitat Politècnica de València, 2009-09-30)
[ES] Se presenta un modelo híbrido que combina una solución convencional de balance de volumen con cuatro redes neuronales artificiales de tipo Perceptrón Multicapa para simular la fase de avance del riego por superficie. ...
Belloch Rodríguez, José Antonio; Gonzalez, Alberto; Martínez Zaldívar, Francisco José; Vidal Maciá, Antonio Manuel(IOS Press, 2013-03)
[EN] Multichannel acoustic signal processing has undergone major development in recent years due to the increased com- plexity of current audio processing applications, which involves the processing of multiple sources, ...
Belloch, José A.; Badía, José M.; Larios, Diego F.; Personal, Enrique; Ferrer Contreras, Miguel; Fuster Criado, Laura; Lupoiu, Mihaita; Gonzalez, Alberto; León, Carlos; Vidal, Antonio M.; Quintana-Ortí, Enrique S.(Springer-Verlag, 2021-07)
[EN] Many current system-on-chip (SoC) devices are composed of low-power multicore
processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. ...
Belloch Rodríguez, José Antonio; Gonzalez, Alberto; Vidal Maciá, Antonio Manuel; Cobos Serrano, Máximo(Elsevier, 2015-08-01)
Sound source localization is an important topic in expert systems involving microphone arrays, such as automatic camera steering systems, human-machine interaction, video gaming or audio surveillance. The Steered Response ...
Belloch Rodríguez, José Antonio; Amor-Martin, Adrian; García-Donoro, Daniel; Martínez Zaldívar, Francisco José; Garcia-Castillo, Luis E.(Springer-Verlag, 2019-03-31)
[EN] Finite element method (FEM) has been used for years for radiation problems in the field of electromagnetism. To tackle problems of this kind, mesh truncation techniques are required, which may lead to the use of high ...
Belloch Rodríguez, José Antonio; Badia Contelles, J. M.; Igual Peña, Francisco Daniel; Gonzalez, Alberto; Quintana Ortí, Enrique Salvador(Institute of Electrical and Electronics Engineers, 2017-11)
[EN] Numerous signal processing applications are emerging on both mobile and high-performance computing systems. These applications are subject to responsiveness constraints for user interactivity and, at the same time, ...
Belloch Rodríguez, José Antonio(Universitat Politècnica de València, 2014-10-06)
Multichannel acoustic signal processing has undergone major development
in recent years due to the increased complexity of current audio processing
applications. People want to collaborate through communication with ...
Lorente Giner, Jorge; Ferrer Contreras, Miguel; Belloch Rodríguez, José Antonio; Piñero, Gema; Diego Antón, María de; Gonzalez, Alberto; Vidal Maciá, Antonio Manuel(Instituto de Telecomunicaciones y Aplicaciones Multimedia (iTEAM), 2012)
[EN] Graphics Processing Units (GPUs) have been recently used as coprocessors capable of performing tasks that are not necessarily related to graphics processing in order to optimize computing resources. The use of GPUs ...
Belloch Rodríguez, José Antonio; Gonzalez, Alberto; Martínez Zaldívar, Francisco José; Vidal Maciá, Antonio Manuel(Springer Verlag (Germany), 2011-12)
[EN] Massive convolution is the basic operation in multichannel acoustic signal processing. This field has experienced a major development in recent years. One reason for this has been the increase in the number of sound ...