[EN] The paper discusses how Location Based Mobile Games can successfully support informal educational activities. Referring to Location Based Mobile Games as meaning-making tool, the paper starts from a brief introduction, ...
[EN] The contribution aims at corroborating location-based mobile games as models for the integration of digital technologies in the educational field. They demonstrated to be valid alternatives to formal education in the ...
[EN] Moving from a design perspective, the paper explores the potential of tangible interaction
in giving shape to intangible contents in museums and temporary exhibitions.
Going beyond tangibility intended in the strict ...