[EN] Globalisation has brought about change not only in the economic, social and technological order, but also in people's mentality and the ways they interact with the world around them. There has been a consensus that ...
Shliakhovchuk, Olena(Instytut Informatsiinykh Tekhnolohii i Zasobiv Navchannya, 2023)
[EN] In recent years, scholarly investigations have yielded the consensus that video games possess multifaceted attributes that extend beyond their conventional perception as mere sources of leisure, diversion, and ...
[EN] The way video games influence players, in particular, and society, in general, have been studied for several decades. Despite the early focus on the demonizing of video games, in the late 90s some researchers suggested ...
[EN] The widespreadness of video games, particularly among digital natives, requires ongoing exploration of their profound effects. This study aligns with this need, investigating video games as possible tools for positive ...