[EN] This document will address the practical application in real use cases of
Virtual Reality, Augmented Reality and other avant-garde interactive and
immersive technologies, both in the context of Museum 4.0 and in ...
Rendueles Calvete, Martina(Universitat Politècnica de València, 2022-09-19)
[ES] Este TFG se basa en un prototipo de modelado 3D e ilustración con el que se pretende materializar visualmente el primer registro de metaverso, que se plantea en la obra de 1992 de Neal Stephenson, Snow Crash.
En ...
de Castro Peraza, Maria; Delgado Rodriguez, Naira; Castro Molina, Francisco; Lorenzo Rocha, Nieves; Torres Jorge, Jesús; de Vega de Castro, Adrián; Alonso Quintana, Marcos; García Acosta, Jesús(Editorial Universitat Politècnica de València, 2021-09-28)
[EN] From the beginning, the "Bologna Declaration" sought to achieve full university homologation given the heterogeneity of European educational systems. In this environment, where professional practices are combined with ...
López García, Ramón(Universitat Politècnica de València, 2022-07-21)
[ES] El objetivo principal de este proyecto es difundir el turismo rural de proximidad en la Comunidad Valenciana como una alternativa de ocio actual y atractiva. Para conseguirlo, se plantea una campaña basada en la ...
Tortosa Cuesta, Rubén; Caerols Mateo, Raquel; Escribano Belmar, Beatriz; Rodríguez Calatayud, María Nuria(Editorial Universitat Politècnica de València, 2022-01-17)
[EN] At the end of the XX Century, medialabs, working as crosssectional and
participatory research and production laboratories, began to be elementary
within the historical and cultural context of the moment. They ...
Espinosa Moreno, Carlos(Universitat Politècnica de València, 2019-08-01)
[ES] En este trabajo se desarrollarán herramientas de creación musical y audiovisual colaborativas para las Microsoft Hololens de realidad aumentada (https://www.microsoft.com/en-us/hololens) y el sistema de creación ...
Cámara Morales, Kevin(Universitat Politècnica de València, 2016-11-30)
Archaeology is a science that studies material remains or ruins, preserved through time, which allow us to know the past. Augmented Reality combines reality and virtuality, allowing to add virtual information to a real ...
Herrador Román, Pedro(Universitat Politècnica de València, 2017-10-19)
[EN] Project in which it was pointed out a mobile application with which it is possible to manage the information for the professors, subjects, organisms and organisms of the university. It also has a version for Augmented ...
Trilles Andreo, Enrique(Universitat Politècnica de València, 2016-01-11)
[EN] The digitalization of 3D models is used in several fields such as medicine. But it's also used in other disciplines to digitalize real models. In this project is presented a system that, after a model has been ...
García Agost, David(Universitat Politècnica de València, 2021-09-13)
[ES] El presente TFG plantea el diseño e implementación de experiencias en Realidad Aumentada integrada a través de Spark AR dentro de las plataformas de Redes Sociales tales como Instagram o Facebook dirigidas a publicidad ...
Gironacci, Leonardo(Universitat Politècnica de València, 2020-05-31)
[EN] The text is dedicated to designers and artists interested in learning more about the new digital tools of Augmented Reality (AR). In this paper we will focus on the phenomenological concept of AR, focusing on some ...
Gómez Mora, Jonathan Leandro(Universitat Politècnica de València, 2021-01-27)
[ES] Cada día la tecnología se incorpora más a nuestro cuerpo y entorno generando un ecosistema digital. Nos hallamos en una transición tecnológica en la que lo físico se adapta cada vez más a lo virtual provocando una ...
[EN] This contribution shows the comparison, investigation, and implementation of different access strategies on multimodal data. The first part of the research is structured as a theoretical part opposing and explaining ...
[EN] Currently, it is possible to combine Mobile-Rendered Head-Mounted Displays (MR HMDs) with smartphones to have Augmented Reality platforms. The differences between these types of platforms can affect the user¿s experiences ...
López Punzano, Javier(Universitat Politècnica de València, 2015-07-17)
[EN] I will conduct a real-time multiplayer game, where the battle environment will be a real scene, using
the camera of a mobile device and the Augmented Reality.
Ferrer Hernández, Manuel(Universitat Politècnica de València, 2016-03-14)
[EN] This doctoral thesis aims to make an approach to the area of Public Art and Augmented Reality. To this end, it is essential to understand the changes that have taken place in public space, changes that are linked to ...