Marín-Morales, Javier; Llinares Millán, María Del Carmen; Guixeres Provinciale, Jaime; Alcañiz Raya, Mariano Luis(MDPI AG, 2020-09)
[EN] Emotions play a critical role in our daily lives, so the understanding and recognition of emotional responses is crucial for human research. Affective computing research has mostly used non-immersive two-dimensional ...
[EN] An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game mechanics, which are directly linked to human desires, stand out as training, evaluation, and improvement tools. Immersive ...
Triviño Murillo, Brayan Julian(Universitat Politècnica de València, 2020-11-23)
[ES] Este proyecto tiene como objetivo la implementación de la tecnología de realidad virtual inmersiva en el proceso de diseño de producto, más concretamente en la fase de análisis y desarrollo, con la finalidad de observar, ...
[EN] The purpose of this study is to evaluate the influence of emotional induction and level of immersion on knowledge acquisition and motivation. Two conditions were used for immersion modulation: a high immersive condition, ...
Marín-Morales, Javier; Higuera-Trujillo, Juan Luis; Juan-Ripoll, Carla De; Llinares Millán, María Del Carmen; Guixeres Provinciale, Jaime; Iñarra Abad, Susana; Alcañiz Raya, Mariano Luis(Oxford University Press, 2019)
[EN] The validity of environmental simulations depends on their capacity to replicate responses produced in physical environments. However, very few studies validate navigation differences in immersive virtual environments, ...
[EN] The development of virtual reality (VR), together with other technological innovations will shape the future of e-retailing. This research studies the effectiveness of different VR formats and devices in a virtual ...