Parra-González, Luis Otto; España Cubillo, Sergio; Panach Navarrete, Jose Ignacio; Pastor López, Oscar(Elsevier, 2019-03-01)
[EN] Currently there are tools that support the customisation of users' gestures. In general, the inclusion of new gestures implies writing new lines of code that strongly depend on the target platform where the system is ...
[EN] In recent years, gesture recognition and speech recognition, as important input methods in Human-Computer Interaction (HCI), have been widely used in the field of virtual reality. In particular, with the rapid development ...
Gil Pascual, Miriam; Albert Albiol, Manuela; Fons Cors, Josep; Pelechano Ferragud, Vicente(Elsevier, 2019-10)
[EN] Even though full autonomy in Cyber-Physical Systems (CPSs) is a challenge that has been confronted in different application domains and industrial sectors, the current scenario still requires human intervention in ...
[EN]
Augmented Reality (AR) has been used successfully in several industries; one of these is education. A systematic understanding of how AR contributes to education still lacks studies about the content type and its ...
de Zarzà, I.; de Curtò, J.; Roig, Gemma; Manzoni, Pietro; Tavares De Araujo Cesariny Calafate, Carlos Miguel(MDPI AG, 2023-06)
[EN] The increasing complexity of Multi-Agent Systems (MASs), coupled with the emergence of Artificial Intelligence (AI) and Large Language Models (LLMs), have highlighted significant gaps in our understanding of the ...
[EN] An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game mechanics, which are directly linked to human desires, stand out as training, evaluation, and improvement tools. Immersive ...
An, Pengcheng; van Leeuwen, Anouschka(Editorial Universitat Politècnica de València, 2021-07-26)
[EN] Teachers in higher education are tasked with the demanding job of providing support tailored to each individual student’s need. To provide tailored support, teachers need to accurately monitor students’ activities and ...
[EN] One of the greatest challenges of computational argumentation research consists of creating persuasive strategies that can effectively influence the behaviour of a human user. From the human perspective, argumentation ...
Yaser Haj, Diana(Universitat Politècnica de València, 2024-10-22)
[ES] El estudio se focalizará en la aplicación de Modelos de Lenguaje de gran escala (LLMs) de naturaleza profunda con el propósito de potenciar la calidad de vida de la población anciana. El sistema se erige como un agente ...
Izquierdo García, Vicente(Universitat Politècnica de València, 2016-10-13)
[ES] En este proyecto se presenta un simulador de tráfico extensible y personalizable
desarrollado siguiendo una arquitectura o plataforma IoT, en el que se trata de explorar
servicios en el ámbito de las futuras ciudades ...
Mansanet Sandín, Jorge(Universitat Politècnica de València, 2012-12-03)
[ES] El trabajo trata sobre la implementación de un sistema para la estimación de la mirada de una persona
sobre una pantalla. Esto se conoce en la literatura como Point-Of-Regard. Para ello se ha realizado un
estudio ...
[EN] Complex decision-making problems, such as the privacy policy selection, when sharing content in online social
network (OSN) platforms can significantly benefit from artificial intelligence systems. With the use ...
Quiroz-Palma, Patricia; Penades Gramage, María Carmen; Núñez, Ana-Gabriela(Universidad Técnica de Manabí, 2020-05-12)
[EN] The effective interaction of humans with machines is an important aspect in the development and improvement of software tools. Currently, the use of electronic devices in the daily activities performed by humans is ...
Bresó Guardado, Adrián; Martinez-Miranda, Juan; Botella Arbona, Cristina; Baños Rivera, Rosa María; García Gómez, Juan Miguel(Wiley, 2016-08)
In Human-Computer Interaction, the adaptation of the content and the way of how this content is communicated to the users in interactive sessions is a critical issue to promote the acceptability and usability of any ...
Soler-Domínguez, José L.; Contero, Manuel; Alcañiz Raya, Mariano Luis(Elsevier, 2019-12)
[EN] Evaluating user behaviour in Virtual Reality is a challenge for every re-searcher involved in designing and executing experiments in immersive envi-ronments. Behavioural information could lead to relevant ...