[EN] The use of gamification tools has improved the advance towards models of analysis of active
assessment and learning in a natural, complex environment with contingent responses and student
exchanges and, therefore, ...
Ferrándiz, E.; Puentes, C.; Moreno, P. J.; Flores, E.(Universitat Politècnica de València, 2016-10-03)
[EN] This paper describes a teaching experience using Socrative, a third party electronic tool, for real-time questioning in lectures of Econometrics. Econometrics is a theoretical-practical subject, but traditionally a ...