[EN] Traditional interaction mechanisms in distributed digital spaces often fail to consider the intrinsic properties of action, perception, and communication among workgroups, which may affect access to the common resources ...
Jurdi, Sandra; García Sanjuan, Fernando; Nácher-Soler, Vicente Ernesto; Jaén Martínez, Francisco Javier(Oxford University Press, 2018)
[EN] Collaborative problem solving (CPS) is an essential soft skill that should be fostered from a young age. Research shows that a good way of teaching such skills is through video games; however, the success and viability ...
Arquilla, Venanzio; Vitali, Ilaria(Editorial Universitat Politècnica de València, 2016-10-27)
[EN] In the IoT Era technology is ubiquitous (Kuniavski, 2010) and redundant; in 2009 for the
first time in history the number of devices connected to the internet surpassed the number of
humans on earth initiating ...
[EN] Moving from a design perspective, the paper explores the potential of tangible interaction
in giving shape to intangible contents in museums and temporary exhibitions.
Going beyond tangibility intended in the strict ...
[EN] Each built heritage artifact possesses multiple types of information, varying from simple, factual aspects to more complex
qualitative and tacit qualities and values like the architectural symbolism of a monument. ...