Oltra Gutiérrez, Juan Vicente(Editorial Universitat Politècnica de València, 2021-04-08)
[ES] En el presente trabajo se estudian las diferencias tanto en resultados como en participación (usando para medir esta las actividades de gamificación) que devienen del empleo del método del cas, método que en sí mismo ...
[EN] In line with current learning theories, teaching in Higher Education increasingly employs approaches and activities that place the learner at the centre of the learning-teaching process. One such approach is gamification: ...
[EN] Current learning theories promote the employment of active methodologies, placing the learner at the centre of the learning process as protagonist. Both problem and case-based learning, methodologies embracing this ...