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Interactive Embodied Agents for Cultural Heritage and Archaeological presentations

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Interactive Embodied Agents for Cultural Heritage and Archaeological presentations

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dc.contributor.author Seron, F. es_ES
dc.contributor.author Baldassarri, S. es_ES
dc.contributor.author Cerezo, E es_ES
dc.date.accessioned 2020-03-31T06:13:44Z
dc.date.available 2020-03-31T06:13:44Z
dc.date.issued 2010-04-11
dc.identifier.uri http://hdl.handle.net/10251/139836
dc.description.abstract [EN] In this paper, Maxine, a powerful engine to develop applications with embodied animated agents is presented. The engine, based on the use of open source libraries, enables multimodal real-time interaction with the user: via text, voice, images and gestures. Maxine virtual agents can establish emotional communication with the user through their facial expressions, the modulation of the voice and expressing the answers of the agents according to the information gathered by the system: noise level in the room, observer’s position, emotional state of the observer, etc. Moreover, the user’s emotions are considered and captured through images. For the moment, Maxine virtual agents have been used as virtual presenters for Cultural Heritage and Archaeological shows. es_ES
dc.description.sponsorship This work has been partially financed by the Spanish “Dirección General de Investigación'' (General Directorate of Research), contract number Nº TIN2007-63025, and by the Regional Government of Aragon through the WALQA agreement. es_ES
dc.language Inglés es_ES
dc.publisher Universitat Politècnica de València es_ES
dc.relation.ispartof Virtual Archaeology Review es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Multimodal interaction es_ES
dc.subject Virtual agent es_ES
dc.subject Ambient intelligence es_ES
dc.subject Virtual worlds es_ES
dc.subject Cultural heritage es_ES
dc.subject Archaeology es_ES
dc.title Interactive Embodied Agents for Cultural Heritage and Archaeological presentations es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.4995/var.2010.5143
dc.relation.projectID info:eu-repo/grantAgreement/MEC//TIN2007-63025/ES/TANGIBLE: HUMANOS VIRTUALES REALISTAS E INTERACCION NATURAL Y TANGIBLE/ es_ES
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Seron, F.; Baldassarri, S.; Cerezo, E. (2010). Interactive Embodied Agents for Cultural Heritage and Archaeological presentations. Virtual Archaeology Review. 1(1):181-184. https://doi.org/10.4995/var.2010.5143 es_ES
dc.description.accrualMethod OJS es_ES
dc.relation.publisherversion https://doi.org/10.4995/var.2010.5143 es_ES
dc.description.upvformatpinicio 181 es_ES
dc.description.upvformatpfin 184 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 1 es_ES
dc.description.issue 1 es_ES
dc.identifier.eissn 1989-9947
dc.relation.pasarela OJS\5143 es_ES
dc.contributor.funder Ministerio de Educación y Ciencia es_ES
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