- -

The influence of virtual reality in e-commerce

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

The influence of virtual reality in e-commerce

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Martínez-Navarro, Jesús es_ES
dc.contributor.author Bigné-Alcañiz, Enrique es_ES
dc.contributor.author Guixeres Provinciale, Jaime es_ES
dc.contributor.author Alcañiz Raya, Mariano Luis es_ES
dc.contributor.author Torrecilla-Moreno, Carmen es_ES
dc.date.accessioned 2020-12-17T04:33:18Z
dc.date.available 2020-12-17T04:33:18Z
dc.date.issued 2019-07 es_ES
dc.identifier.issn 0148-2963 es_ES
dc.identifier.uri http://hdl.handle.net/10251/157291
dc.description.abstract [EN] The development of virtual reality (VR), together with other technological innovations will shape the future of e-retailing. This research studies the effectiveness of different VR formats and devices in a virtual store environment, namely V-commerce. This study proposes and test a conceptual model that analyses the relations between sense of presence, brand recall and purchase intention, while also going deeper into their antecedents. Our findings suggest differences in purchase intention depending on VR format and device used. No differences are shown in sense of presence and affect by VR format and device. Our tested model suggests a dual route of influence of VR on consumers' purchase intention in virtual stores: one through emotions and sense of presence and the other through the affect evoked by the virtual environment and brand recall. Lastly, some managerial implications and methodological issues are considered. es_ES
dc.description.sponsorship This work has been developed by Instituto de Investigacion e Innovacion en Bioingenieria (I3B), Universitat Politecnica de Valencia and was partially supported by the Spanish Ministry of Economy, Industry and Competitiveness funded project "Advanced Therapeutically Tools for Mental Health" (DPI2016-77396-R) and the Spanish Ministry of Economy and Competitiveness, ECO2014-53837R. es_ES
dc.language Inglés es_ES
dc.publisher Elsevier es_ES
dc.relation.ispartof Journal of Business Research es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Virtual reality es_ES
dc.subject E-commerce es_ES
dc.subject V-commerce es_ES
dc.subject Sense of presence es_ES
dc.subject Head-mounted display es_ES
dc.subject Virtual experience es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title The influence of virtual reality in e-commerce es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1016/j.jbusres.2018.10.054 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MINECO//DPI2016-77396-R/ES/HERRAMIENTAS TERAPEUTICAS AVANZADAS PARA SALUD MENTAL/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MINECO//ECO2014-53837-R/ES/COMUNICACION BOCA-OIDO Y COMERCIO ELECTRONICO EN LA WEB 2.0. RETOS Y OPORTUNIDADES PARA EL SECTOR TURISMO/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica es_ES
dc.description.bibliographicCitation Martínez-Navarro, J.; Bigné-Alcañiz, E.; Guixeres Provinciale, J.; Alcañiz Raya, ML.; Torrecilla-Moreno, C. (2019). The influence of virtual reality in e-commerce. Journal of Business Research. 100:475-482. https://doi.org/10.1016/j.jbusres.2018.10.054 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1016/j.jbusres.2018.10.054 es_ES
dc.description.upvformatpinicio 475 es_ES
dc.description.upvformatpfin 482 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 100 es_ES
dc.relation.pasarela S\388497 es_ES
dc.contributor.funder Ministerio de Economía y Competitividad es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem