Vitoria-Gasteiz Medieval Interacción entre realidad virtual y aumentada en el siglo XVI

dc.contributor.authorPérez-Valle, Ainhoaes_ES
dc.contributor.authorSillaurren, Saraes_ES
dc.contributor.authorAguirrezabal, Pabloes_ES
dc.contributor.authorGómez de Segura, José Danieles_ES
dc.contributor.authorSagasti, Diegoes_ES
dc.contributor.funderMinisterio de Ciencia e Innovaciónes_ES
dc.coverage.spatialeast=-2.6817918; north=42.8591656; name=Vitòria-Gasteiz, Espanyaes_ES
dc.date.accessioned2020-03-11T08:46:16Z
dc.date.available2020-03-11T08:46:16Z
dc.date.issued2013-11-05
dc.description.abstract[ES] Vitoria-Gasteiz Medieval es un juego que permite conocer la historia y la forma de vida de esta villa en el Siglo XVI, la cual ha sido reconstruida a través de un software procedural. Esta aplicación interactiva permite disfrutar de una experiencia que fusiona la parte virtual con una visita a las calles de la ciudad en la actualidad, lo cual  os permitirá viajar a través del tiempo. El juego se convierte en una competición en la que los usuarios tendrán que superar retos y podrán disfrutar de las ventajas que ofrece la realidad aumentada. El objetivo principal del proyecto es la transmisión del patrimonio cultural. Esto se realiza a través de una de las mejores vías para ello, de una forma divertida. Aprender “jugando”. Siendo la educación y el turismo los principales campos de aplicación.es_ES
dc.description.abstract[EN] Medieval Vitoria-Gasteiz’s game provides information about the history and lifestyle of this town in the 16th century, which has been rebuilt through procedural software. This interactive application allows you to enjoy an experience that merges the virtual party with an ‘in situ’ visit to the city’s streets nowadays, enabling travel through time. The game becomes a competition in which users have to overcome challenges and could enjoy Augmented Reality’s benefits. The main goal of the project is the cultural heritage transmission. And this is done through one of the best ways to do this, in a funny way. Learn “playing”. Being education and tourism the main application fields.en_EN
dc.description.accrualMethodOJSes_ES
dc.description.bibliographicCitationPérez-Valle, A.; Sillaurren, S.; Aguirrezabal, P.; Gómez De Segura, JD.; Sagasti, D. (2013). Vitoria-Gasteiz Medieval Interacción entre realidad virtual y aumentada en el siglo XVI. Virtual Archaeology Review. 4(9):190-197. https://doi.org/10.4995/var.2013.4273es_ES
dc.description.issue9es_ES
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dc.description.sponsorshipEste proyecto ha sido parcialmente financiado por el Ministerio de Ciencia e Innovación de España.es_ES
dc.description.upvformatpfin197es_ES
dc.description.upvformatpinicio190es_ES
dc.description.volume4es_ES
dc.identifier.doi10.4995/var.2013.4273
dc.identifier.eissn1989-9947
dc.identifier.urihttps://riunet.upv.es/handle/10251/138689
dc.languageEspañoles_ES
dc.publisherUniversitat Politècnica de Valènciaes_ES
dc.relation.ispartofVirtual Archaeology Reviewes_ES
dc.relation.pasarelaOJS\4273es_ES
dc.relation.publisherversionhttps://doi.org/10.4995/var.2013.4273es_ES
dc.relation.references10.1037/0022-0663.84.3.261es_ES
dc.relation.references10.1007/s10956-009-9171-5es_ES
dc.relation.references10.1016/j.tourman.2008.01.005es_ES
dc.relation.references10.1016/0261-5177(95)00049-Tes_ES
dc.relation.references10.1016/j.compedu.2011.08.014es_ES
dc.relation.references10.1016/j.compedu.2008.05.004es_ES
dc.relation.references10.1007/s10956-006-9038-yes_ES
dc.relation.references10.1007/978-3-642-15690-8_7es_ES
dc.relation.references10.1002/cav.53es_ES
dc.relation.references10.1016/j.culher.2011.10.001es_ES
dc.relation.references10.1016/j.compedu.2010.01.003es_ES
dc.rightsReconocimiento - No comercial - Sin obra derivada (by-nc-nd)es_ES
dc.rights.accessRightsAbiertoes_ES
dc.subjectMixed realityes_ES
dc.subjectInteractive learning environmentses_ES
dc.subjectTourismes_ES
dc.subjectTeaching/learning strategieses_ES
dc.subjectRealidad mixtaes_ES
dc.subjectEntornos de aprendizaje interactivoses_ES
dc.subjectTurismoes_ES
dc.subjectEstrategias de enseñanza/aprendizajees_ES
dc.titleVitoria-Gasteiz Medieval Interacción entre realidad virtual y aumentada en el siglo XVIes_ES
dc.title.alternativeMedieval Victoria-Gasteiz Interaction between virtual and augmented reality in the 16th centuryes_ES
dc.typeArtículoes_ES
dc.type.versioninfo:eu-repo/semantics/publishedVersiones_ES
dspace.entity.typePublication
upv.uuid312df4b0-e722-4e78-bf4d-22acbaf7d29ces_ES

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