Integration of geomatics methodologies and creation of a cultural heritage app using augmented reality

dc.contributor.authorBarrile, Vincenzoes_ES
dc.contributor.authorFotia, Antoninoes_ES
dc.contributor.authorBilotta, Giulianaes_ES
dc.contributor.authorDe Carlo, Domenicoes_ES
dc.date.accessioned2019-02-06T08:22:11Z
dc.date.available2019-02-06T08:22:11Z
dc.date.issued2019-01-28
dc.date.updated2019-02-05T13:51:56Z
dc.description.abstract[EN] 3D modelling of archaeological and historical structures is the new frontier in the field of conservation science. Similarly, the identification of buried finds, which enhances their multimedia diffusion and restoration, has gained relevance. As such sites often have a high level of structural complexity and complicated territorial geometries, accuracy in the creation of 3D models and the use of sophisticated algorithms for georadar data analysis are crucial. This research is the first step in a larger project aimed at reclaiming the ancient villages located in the Greek area of southern Italy. The present study focuses on the restoration of the village of Africo (RC), a village hit by past flooding. The survey began with a laser scan of the church of St. Nicholas, using both the Faro Focus3D and the Riegl LMS-Z420i laser scanner. At the same time, georadar analyses were carried out in order to pinpoint any buried objects. In the processing phase, our own MATLAB algorithms were used for both laser scanner and georadar datasets and the results compared with those obtained from the scanners’ respective proprietary software. We are working to develop a tourism app in both augmented and virtual reality environments, in order to disseminate and improve access to cultural heritage. The app allows users to see the 3D model and simultaneously access information on the site integrated from a variety of repositories. The aim is to create an immersive visit, in this case, to the church of St. Nicholas.Highlights:Use of different algorithms for registration of terrestrial laser scans and analysis of the data obtained.3D acquisition, processing and restitution methodology from georadar data.Implementation of a tourist app in both virtual and augmented reality by integrating geomatics methodologies.en_EN
dc.description.abstract[ES] El modelado 3D de estructuras arqueológicas e históricas es el nuevo hito en el campo de la ciencia de la conservación. De manera similar, la identificación de hallazgos enterrados ha ganado relevancia, ya que mejora la difusión multimedia y la restauración. Como a menudo los sitios en estudio tienen un alto nivel de complejidad estructural y geometrías territoriales complicadas, la precisión en la creación de modelos 3D y el uso de algoritmos sofisticados para el análisis de datos georradar son puntos cruciales. Esta investigación es el primer paso en un proyecto más grande destinado a recuperar las aldeas antiguas de la zona griega al sur de Calabria. El presente estudio se centra en la restauración de la aldea Africo (RC), que fue golpeada en el pasado por una inundación. El trabajo comenzó con el análisis de los datos láser de la iglesia de San Nicolás en el centro del pueblo, utilizando el láser escáner Faro Focus3D y el Riegl LMS-Z420i. Paralelamente, se llevaron a cabo análisis georradar para resaltar cualquier objeto enterrado. En la fase de procesamiento, se utilizaron nuestros algoritmos desarrollados en MATLAB para ambos conjuntos de datos, escáner láser y georradar. Los resultados se compararon con los obtenidos con el software propietario respectivo. Estamos trabajando en el desarrollo de una aplicación turística en entornos de realidad virtual y aumentada que permita difundir y apreciar el patrimonio cultural. Por consiguiente, la aplicación mencionada se ha implementado de manera que permita al usuario ver el modelo 3D y la información en realidad aumentada. Con la realidad aumentada, de hecho, intentamos que haya más información disponible de otros repositorios integrándolos con monumentos, bellezas naturales, rincones característicos, creando así las condiciones para una visita inmersiva, en el caso aquí propuesto la iglesia de San Nicolás.es_ES
dc.description.accrualMethodSWORDes_ES
dc.description.bibliographicCitationBarrile, V.; Fotia, A.; Bilotta, G.; De Carlo, D. (2019). Integration of geomatics methodologies and creation of a cultural heritage app using augmented reality. Virtual Archaeology Review. 10(20):40-51. https://doi.org/10.4995/var.2019.10361es_ES
dc.description.issue20
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dc.description.upvformatpfin51es_ES
dc.description.upvformatpinicio40es_ES
dc.description.volume10
dc.identifier.doi10.4995/var.2019.10361
dc.identifier.eissn1989-9947
dc.identifier.urihttps://riunet.upv.es/handle/10251/116459
dc.languageIngléses_ES
dc.publisherUniversitat Politècnica de València
dc.relation.ispartofVirtual Archaeology Review
dc.relation.publisherversionhttps://doi.org/10.4995/var.2019.10361es_ES
dc.relation.references10.1186/2213-7459-1-3es_ES
dc.relation.references10.5194/isprsarchives-XL-5-W4-315-2015es_ES
dc.relation.references10.1111/j.1477-9730.2010.00599.xes_ES
dc.relation.references10.1007/978-3-319-03967-1_23es_ES
dc.relation.references10.1007/s12518-018-0231-5es_ES
dc.relation.references10.1016/j.sbspro.2016.05.313es_ES
dc.relation.references10.4995/var.2018.9918es_ES
dc.relation.references10.1111/j.1365-2478.1989.tb02221.xes_ES
dc.relation.references10.1515/9783110892871es_ES
dc.relation.references10.1016/S0926-9851(96)00029-8es_ES
dc.relation.references10.1190/1.1444026es_ES
dc.relation.references10.23919/ROPACES.2017.7916395es_ES
dc.relation.references10.4995/var.2018.9424es_ES
dc.relation.references10.1109/ICGPR.2018.8441550es_ES
dc.relation.references10.1007/978-3-319-50518-3_9es_ES
dc.relation.references10.1016/S0926-9851(98)00015-9es_ES
dc.rightsReconocimiento - No comercial - Sin obra derivada (by-nc-nd)es_ES
dc.rights.accessRightsAbiertoes_ES
dc.subjectLáser escáneres_ES
dc.subjectModelado 3Des_ES
dc.subjectGeorradar (GPR)es_ES
dc.subjectEstructuras arqueológicas e históricases_ES
dc.subjectRealidad aumentada (RA)es_ES
dc.subjectLaser Scanneres_ES
dc.subject3D modellinges_ES
dc.subjectGround Penetrating Radar (GPR)es_ES
dc.subjectArchaeological and historical structureses_ES
dc.subjectAugmented reality (AR)es_ES
dc.titleIntegration of geomatics methodologies and creation of a cultural heritage app using augmented realityes_ES
dc.title.alternativeIntegración de metodologías geomáticas y creación de una aplicación patrimonial usando realidad aumentadaes_ES
dc.typeArtículoes_ES
dc.type.versioninfo:eu-repo/semantics/publishedVersiones_ES
dspace.entity.typePublication
upv.uuid8fd6d015-3a67-439d-8850-19b8bf8429cees_ES

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