D-Move: A sociotechnical environment to provide experience- based learning to digital natives

dc.contributor.authorPetrovic, Ottoes_ES
dc.contributor.authorLembeck, Martines_ES
dc.date.accessioned2017-11-15T08:06:24Z
dc.date.available2017-11-15T08:06:24Z
dc.date.issued2016-10-27
dc.description.abstract[EN] Digital natives grew up in the world of digital media and live in it. They have different learning styles, call for other teaching methods, and are using different means of communication in their learning processes. In this paper the D-Move learning environment is presented and evaluated. It is a methodology as an extension of the Delphi method together with a software system to implement this methodology. It offers digital natives an experienced-based learning environment and is perceived by the learners as superior to traditional learning based on case studies with regard to activation, satisfaction with the learning process, and satisfaction with the learning environment. At the same time D-Move is used as a research environment to better understand disruptive innovations in the world of digital. The underlying assumption is that a better understanding of already existing differences between digital natives and their parent generation will bring insights into future large scale transformation processes. The main two components of D-Move are a module to support Delphi studies with online and offline components as well as a module to capture, annotate and structure real world experiences to support the Delphi contributions.en_EN
dc.description.accrualMethodOCSes_ES
dc.description.bibliographicCitationPetrovic, O.; Lembeck, M. (2016). D-Move: A sociotechnical environment to provide experience- based learning to digital natives. En 2nd. International conference on higher education advances (HEAD'16). Editorial Universitat Politècnica de València. 445-452. https://doi.org/10.4995/HEAD16.2015.2854es_ES
dc.description.upvformatpfin452es_ES
dc.description.upvformatpinicio445es_ES
dc.format.extent8es_ES
dc.identifier.doi10.4995/HEAD16.2015.2854
dc.identifier.isbn9788490484753
dc.identifier.urihttps://riunet.upv.es/handle/10251/91037
dc.languageIngléses_ES
dc.publisherEditorial Universitat Politècnica de Valènciaes_ES
dc.relation.conferencedateJune 21-23,2016es_ES
dc.relation.conferencenameSecond International Conference on Higher Education Advanceses_ES
dc.relation.conferenceplaceValencia, Spaines_ES
dc.relation.ispartof2nd. International conference on higher education advances (HEAD'16)es_ES
dc.relation.pasarelaOCS\2854es_ES
dc.relation.publisherversionhttp://ocs.editorial.upv.es/index.php/HEAD/HEAD16/paper/view/2854es_ES
dc.rightsReconocimiento - No comercial - Sin obra derivada (by-nc-nd)es_ES
dc.rights.accessRightsAbiertoes_ES
dc.subjectHigher Educationes_ES
dc.subjectLearninges_ES
dc.subjectEducational systemses_ES
dc.subjectTeachinges_ES
dc.subjectField learninges_ES
dc.subjectEthnographic studieses_ES
dc.subjectCase study learninges_ES
dc.subjectDelphi studyes_ES
dc.subjectExperience-based learninges_ES
dc.subjectDigital nativeses_ES
dc.titleD-Move: A sociotechnical environment to provide experience- based learning to digital nativeses_ES
dc.typeCapítulo de libroes_ES
dc.typeComunicación en congresoes_ES
dc.type.versioninfo:eu-repo/semantics/publishedVersiones_ES
dspace.entity.typePublication
upv.uuidbfbd396d-faee-446b-9a1c-023b59cd27fbes_ES

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