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Scientific rigour of online platforms for 3D visualization of heritage

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Scientific rigour of online platforms for 3D visualization of heritage

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dc.contributor.author Statham, Nataska es_ES
dc.date.accessioned 2019-02-06T08:01:04Z
dc.date.available 2019-02-06T08:01:04Z
dc.date.issued 2019-01-28
dc.identifier.uri http://hdl.handle.net/10251/116454
dc.description.abstract [EN] 3D visualisations –including 3D scans and 3D reconstructions–designed as part of larger archaeology, history or cultural heritage projects are commonly shared with the public through online platforms that were not necessarily designed to host heritage representations and often fail to contextualize them. This paper seeks to evaluate whether five online platforms commonly used today to share 3D visualisations of heritage (Google Arts & Culture, CyArk, 3DHOP, Sketchfab and game engines) offer features that facilitate their scientific rigour and community participation, based on guidelines from International Council on Monuments and Sites(ICOMOS)and United Nations Educational, Scientific, and Cultural Organization(UNESCO). The author starts by summarizing recommendations from 32 international guidelines that are relevant to the 3D visualization of heritage, condensing them into nine key criteria: multi-disciplinary teams, objective-driven methodology and tools, careful documentation, type of reconstruction and level of certainty, authenticity, alternative hypotheses, multiple historical periods, respectful use of the heritage, and community engagement. The author proceeds to review the platforms above comparing their features with these nine recommendations and concludes that, while there are currently available features that could help to elevate the scientific rigour of the 3D visualisations and their contextualization to the public, they are not mandatory and are seldom used. The paper finishes with a recommendation for an information package to support3D visualisations of heritage on public online platforms.Highlights:Online platforms for the 3D visualization of heritage fail to disclose what type of reconstruction it is and its level of certainty, struggling to balance community engagement vs scientific rigour of their contents.ICOMOS and UNESCO recommendations regarding heritage are loosely followed on the reviewed platforms, and supporting documentation is often lacking.Scientific rigour on these platforms could be elevated with supporting textual fields to disclose further information about each visualisation. es_ES
dc.description.abstract [ES] Las visualizaciones 3D –incluyendo los escaneados3D y las reconstrucciones 3D–desarrolladas como parte de proyectos más extensos de arqueología, historia o patrimonio cultural, comúnmente se comparten con el público a través de plataformas online que no necesariamente fueron diseñadas para alojar representaciones patrimoniales y que fallan frecuentemente al contextualizarlas. Este artículo busca evaluar si cinco plataformas en línea comúnmente utilizadas hoy para compartir visualizaciones 3D del patrimonio (Google Arts & Culture, CyArk, 3DHOP, Sketchfab y motores de juegos) ofrecen características que facilitan su rigor científico y participación comunitaria, basadas en recomendaciones de las directrices del Consejo Internacional de Monumentos y Sitios (ICOMOS)y de la Organización para la Educación, la Ciencia y la Cultura (UNESCO).La autora comienza resumiendo las recomendaciones de 32 directrices internacionales que son relevantes para la visualización 3D del patrimonio, agrupándolas en nueve criterios clave: equipos multidisciplinares, metodología basada en objetivos, documentación cuidadosa, tipo de reconstrucción y nivel de certeza, autenticidad, hipótesis alternativas, múltiples períodos históricos, uso respetuoso del patrimonio, y participación comunitaria. La autora procede a revisar las plataformas comparando sus características con estas nueve recomendaciones y concluye que si bien existen características actualmente disponibles que podrían ayudar a elevar el rigor científico de las visualizaciones 3D y contextualizarlas al público, tales no son obligatorias y rara vez se usan. El documento finaliza con recomendaciones que podrían acompañar las visualizaciones 3D del patrimonio en plataformas públicas en la red. es_ES
dc.language Inglés es_ES
dc.publisher Universitat Politècnica de València
dc.relation.ispartof Virtual Archaeology Review
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Patrimonio cultural es_ES
dc.subject Visualización 3D es_ES
dc.subject Reconstrucción 3D es_ES
dc.subject ICOMOS es_ES
dc.subject Plataformas en la red es_ES
dc.subject Participación comunitaria es_ES
dc.subject Cultural heritage es_ES
dc.subject 3D visualisation es_ES
dc.subject 3D reconstruction es_ES
dc.subject Online platforms es_ES
dc.subject Community participation es_ES
dc.title Scientific rigour of online platforms for 3D visualization of heritage es_ES
dc.title.alternative Rigor científico de las plataformas en línea para la visualización 3D del patrimonio es_ES
dc.type Artículo es_ES
dc.date.updated 2019-02-05T13:52:03Z
dc.identifier.doi 10.4995/var.2019.9715
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Statham, N. (2019). Scientific rigour of online platforms for 3D visualization of heritage. Virtual Archaeology Review. 10(20):1-16. https://doi.org/10.4995/var.2019.9715 es_ES
dc.description.accrualMethod SWORD es_ES
dc.relation.publisherversion https://doi.org/10.4995/var.2019.9715 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 16 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 10
dc.description.issue 20
dc.identifier.eissn 1989-9947
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