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Gender Differences among MOG Players in their Socialisation Processes

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Gender Differences among MOG Players in their Socialisation Processes

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dc.contributor.author Casañ-Pitarch, Ricardo es_ES
dc.date.accessioned 2019-05-15T20:29:02Z
dc.date.available 2019-05-15T20:29:02Z
dc.date.issued 2018 es_ES
dc.identifier.uri http://hdl.handle.net/10251/120536
dc.description.abstract [EN] The increasing popularity of multiplayer online video games has given rise to the creation of linguistic communities with specific forms of communication and rules. Among the several features of those digital communities, some differences among men's and women's communication behaviours seem to be real when they play video games. Thus, the objective of this research is to analyse gender differences in the socialisation process among MOG Players (Multiplayer Online Game). To this aim, this research introduces an experiment with 201 MOG players (males: 147; females: 54) who responded to a survey concerning the use of 20 social communicative acts (based on Guntermann and June, 1982, p. 26) in three different contexts: the participant knew in advance the other player from a) the real world, b) the virtual world, or c) they had never met before. The results obtained from this analysis have shown some differences between both male and female MOG participants in their socialisation process when interacting with other players by determining the frequency and the per cent variation on the use of the selected communicative acts. In conclusion, it seems that there are some similarities and differences between men and women when interacting with MOG players that may interfere in the way they play videogames and behave towards other players. es_ES
dc.language Inglés es_ES
dc.publisher Center of Educational Literature es_ES
dc.relation.ispartof Advanced Education (Online) es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject Socialising es_ES
dc.subject Gender es_ES
dc.subject MOG es_ES
dc.subject Videogames es_ES
dc.subject Discourse analysis es_ES
dc.subject.classification FILOLOGIA INGLESA es_ES
dc.title Gender Differences among MOG Players in their Socialisation Processes es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.20535/2410-8286.131332 es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Lingüística Aplicada - Departament de Lingüística Aplicada es_ES
dc.description.bibliographicCitation Casañ-Pitarch, R. (2018). Gender Differences among MOG Players in their Socialisation Processes. Advanced Education (Online). 9:206-212. https://doi.org/10.20535/2410-8286.131332 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://doi.org/10.20535/2410-8286.131332 es_ES
dc.description.upvformatpinicio 206 es_ES
dc.description.upvformatpfin 212 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 9 es_ES
dc.identifier.eissn 2410-8286 es_ES
dc.subject.asignatura Simulación, juego y tecnología como estrategia docente y de investigación 32080 / W - Programa de doctorado en lenguas y tecnología 2145 es_ES
dc.subject.asignatura Simulación, juego y tecnología como estrategia docente y de investigación 32080 / X - Máster universitario en lenguas y tecnología 2139 es_ES
dc.relation.pasarela S\368641 es_ES


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