- -

5G Visualization: The METIS-II Project Approach

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

5G Visualization: The METIS-II Project Approach

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Martín-Sacristán, David es_ES
dc.contributor.author Herranz Claveras, Carlos es_ES
dc.contributor.author Monserrat del Río, Jose Francisco es_ES
dc.contributor.author Szczygiel, Andrzej es_ES
dc.contributor.author Kuruvatti, Nandish P. es_ES
dc.contributor.author Garcia-Roger, David es_ES
dc.contributor.author Prado-Alvarez, Danaisy es_ES
dc.contributor.author Boldi, Mauro es_ES
dc.contributor.author Belschner, Jakob es_ES
dc.contributor.author Schotten, Hans D. es_ES
dc.date.accessioned 2019-05-22T20:28:04Z
dc.date.available 2019-05-22T20:28:04Z
dc.date.issued 2018 es_ES
dc.identifier.issn 1574-017X es_ES
dc.identifier.uri http://hdl.handle.net/10251/120918
dc.description.abstract [EN] One of the main objectives of the METIS-II project was to enable 5G concepts to reach and convince a wide audience from technology experts to decision makers from non-ICT industries. To achieve this objective, it was necessary to provide easy-to-understand and insightful visualization of 5G. This paper presents the visualization platform developed in the METIS-II project as a joint work of researchers and artists, which is a 3D visualization tool that allows viewers to interact with 5G-enabled scenarios, while permitting simulation driven data to be intuitively evaluated. The platform is a game-based customizable tool that allows a rapid integration of new concepts, allows real-time interaction with remote 5G simulators, and provides a virtual reality-based immersive user experience. As a result, the METIS-II visualization platform has successfully contributed to the dissemination of 5G in different fora and its use will be continued after METIS-II. es_ES
dc.description.sponsorship This work has been performed in the framework of the H2020/5G-PPP project METIS-II cofunded by the EU. The authors wish to thank the rest of METIS-II colleagues who contributed to the development of the METIS-II visualization platform.
dc.language Inglés es_ES
dc.publisher Hindawi Limited es_ES
dc.relation.ispartof Mobile Information Systems es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject 5G es_ES
dc.subject Visualization es_ES
dc.subject.classification INGENIERIA TELEMATICA es_ES
dc.subject.classification TEORIA DE LA SEÑAL Y COMUNICACIONES es_ES
dc.title 5G Visualization: The METIS-II Project Approach es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1155/2018/2084950 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/EC/H2020/671680/EU/Mobile and wireless communications Enablers for Twenty-twenty (2020) Information Society-II/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Comunicaciones - Departament de Comunicacions es_ES
dc.contributor.affiliation Universitat Politècnica de València. Instituto Universitario de Telecomunicación y Aplicaciones Multimedia - Institut Universitari de Telecomunicacions i Aplicacions Multimèdia es_ES
dc.description.bibliographicCitation Martín-Sacristán, D.; Herranz Claveras, C.; Monserrat Del Río, JF.; Szczygiel, A.; Kuruvatti, NP.; Garcia-Roger, D.; Prado-Alvarez, D.... (2018). 5G Visualization: The METIS-II Project Approach. Mobile Information Systems. 1-8. https://doi.org/10.1155/2018/2084950 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://doi.org/10.1155/2018/2084950 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 8 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela S\369080 es_ES
dc.contributor.funder European Commission es_ES
dc.description.references Zyda, M. (2005). From visual simulation to virtual reality to games. Computer, 38(9), 25-32. doi:10.1109/mc.2005.297 es_ES
dc.description.references Johnson, C. (2004). Top scientific visualization research problems. IEEE Computer Graphics and Applications, 24(4), 13-17. doi:10.1109/mcg.2004.20 es_ES
dc.description.references Tullberg, H., Popovski, P., Li, Z., Uusitalo, M. A., Hoglund, A., Bulakci, O., … Monserrat, J. F. (2016). The METIS 5G System Concept: Meeting the 5G Requirements. IEEE Communications Magazine, 54(12), 132-139. doi:10.1109/mcom.2016.1500799cm es_ES
dc.description.references Lee, B., Riche, N. H., Isenberg, P., & Carpendale, S. (2015). More Than Telling a Story: Transforming Data into Visually Shared Stories. IEEE Computer Graphics and Applications, 35(5), 84-90. doi:10.1109/mcg.2015.99 es_ES
dc.description.references Yi, J. S., Kang, Y. ah, & Stasko, J. (2007). Toward a Deeper Understanding of the Role of Interaction in Information Visualization. IEEE Transactions on Visualization and Computer Graphics, 13(6), 1224-1231. doi:10.1109/tvcg.2007.70515 es_ES
dc.description.references Campbell, B. D. (2016). Immersive Visualization to Support Scientific Insight. IEEE Computer Graphics and Applications, 36(3), 17-21. doi:10.1109/mcg.2016.65 es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem