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dc.contributor.author | Stanco, F. | es_ES |
dc.contributor.author | Tanasi, D. | es_ES |
dc.coverage.spatial | east=13.834838; north=37.6062215; name=Polizzello, Itàlia | es_ES |
dc.date.accessioned | 2020-03-24T11:30:15Z | |
dc.date.available | 2020-03-24T11:30:15Z | |
dc.date.issued | 2012-05-13 | |
dc.identifier.uri | http://hdl.handle.net/10251/139298 | |
dc.description.abstract | [ES] Este artículo trata de un proyecto de reconstrucción virtual integral de un sitio arqueológico, el santuario arcaico de Sicilia en la acrópolis de la Montaña de Polizzello. El programa de investigación, denominado 'Virtual Acrópolis' se ha desarrollado con el fin de permitir que la experiencia de visitar un entorno 3D reconstruido de forma completamente interactiva e inmersiva en un paisaje realista. Es una visita que es imposible realizar hoy día a causa de los trabajos de restauración aún en curso. Para mejorar la hipótesis de los arqueólogos acerca de los rituales y las actuaciones que se llevaron a cabo en el santuario, todos los objetos votivos y las ofrendas fueron recreados digitalmente y situados en su posición original. Un avatar de un adorador se usa en el modelo interactivo para experimentar cómo era un día cualquiera en este santuario arcaico. Tal recreación ha sido posible gracias a la ayuda de las fuentes arqueológicas y literarias recogidas. Además, la aplicación de esta | es_ES |
dc.description.abstract | [EN] This paper deals with a project of virtual reconstruction of an entire archaeological site, the Sicilian Archaic sanctuary on the acropolis of Polizzello Mountain. This research program, called ’Virtual Acropolis’ has been developed in order to allow the experience of visiting an interactive and immersive 3D environments reconstructed in all and set in a realistic landscape. A visit that in the reality is currently impossible due to the still ongoing restoration works. For improving the archaeologist’s hypotheses about rituals and performances that were carried out in the sanctuary, all votive objects and offerings were digitally recreated and located in their original position and an avatar of a worshipper was implemented within the interactive model in order to directly experience, thanks to the archaeological and literary sources collected, how was one ordinary day in an Archaic sanctuary. Furthermore, the application of this technique represents the more recent frontier in the poli | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Universitat Politècnica de València | es_ES |
dc.relation.ispartof | Virtual Archaeology Review | es_ES |
dc.rights | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | es_ES |
dc.subject | Interactive 3D model | es_ES |
dc.subject | Blender | es_ES |
dc.subject | Avatar | es_ES |
dc.subject | Polizzello | es_ES |
dc.subject | Archaic sanctuary | es_ES |
dc.subject | Reconstrucción virtual | es_ES |
dc.subject | Santuario arcaico | es_ES |
dc.title | Virtual Acropolis. Digital recreation of a Sicilian Archaic sanctuary | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.4995/var.2012.4541 | |
dc.rights.accessRights | Abierto | es_ES |
dc.description.bibliographicCitation | Stanco, F.; Tanasi, D. (2012). Virtual Acropolis. Digital recreation of a Sicilian Archaic sanctuary. Virtual Archaeology Review. 3(5):126-130. https://doi.org/10.4995/var.2012.4541 | es_ES |
dc.description.accrualMethod | OJS | es_ES |
dc.relation.publisherversion | https://doi.org/10.4995/var.2012.4541 | es_ES |
dc.description.upvformatpinicio | 126 | es_ES |
dc.description.upvformatpfin | 130 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 3 | es_ES |
dc.description.issue | 5 | es_ES |
dc.identifier.eissn | 1989-9947 | |
dc.relation.pasarela | OJS\4541 | es_ES |
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