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dc.contributor.advisor | Bondía Company, Jorge | es_ES |
dc.contributor.advisor | Birtic, Martin | es_ES |
dc.contributor.advisor | Iriondo, Aitor | es_ES |
dc.contributor.author | Almansa Fernández, Jesús Tomás | es_ES |
dc.contributor.author | Vargas Maqueda, Juan Pablo | es_ES |
dc.date.accessioned | 2020-07-14T06:46:30Z | |
dc.date.available | 2020-07-14T06:46:30Z | |
dc.date.created | 2020-06-26 | |
dc.date.issued | 2020-07-14 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/147929 | |
dc.description.abstract | [EN] The industry is nowadays going through a transformation in networking technologies which leads to what it is called Industry 4.0. This stage of the industry is arriving from the hand of the internet of things. Having connected all the elements within a factory allows to control and keep track of them telematically. Virtual commissioning is in charge of designing, testing and debugging the system before it is even built. This project tries to approach virtual reality to virtual commissioning and create the virtual model of a human in these simulated environments. Technology allows introducing human interaction for many purposes such as operator training. To do this project properly a methodology will be followed for the design and creation. Once the background, frame of reference and literature review are established, the development can start. The development of the project has taken place alongside Simumatik Open Emulation Platform, consisting of creating the body of a person, as simple as possible, following ergonomics, into this platform for commissioning purposes. The model will be able to interact with the virtual environment like robots, boxes, and sensors. To sum up, the complexity of the model will be limited to the inputs coming from the head and the hands. There exist infinite solutions for which position should be the rest of the body, therefore, this project aims to fix some variables to find valid solutions. Finally, the project achieved building a digital human model in which the main goal was building the arms that are estimated. The model is capable of interact with Simumatik´s environment that has been created specifically to show the functionalities of this project, being detected for sensors and robots of the system. | es_ES |
dc.description.abstract | [ES] El objetivo del proyecto es desarrollar un modelo humano digital, programado en Python, para poder introducir al usuario en Simumatik, software de emulación de entornos industriales, desarrollado por la empresa homónima. El modelo digital desarrollado tiene el objetivo de permitir al usuario entrar en ese entorno virtual industrial y poder interactuar con él, con el objetivo del entrenamiento de operarios y puesta en marcha virtual. | es_ES |
dc.format.extent | 43 | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Universitat Politècnica de València | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Puesta en marcha | es_ES |
dc.subject | Realidad Virtual | es_ES |
dc.subject | Entrenamiento de operarios | es_ES |
dc.subject | ABB Robot | es_ES |
dc.subject | Python | es_ES |
dc.subject | CODESYS | es_ES |
dc.subject | Virtual reality | es_ES |
dc.subject.classification | INGENIERIA DE SISTEMAS Y AUTOMATICA | es_ES |
dc.subject.other | Grado en Ingeniería Electrónica Industrial y Automática-Grau en Enginyeria Electrònica Industrial i Automàtica | es_ES |
dc.title | Virtual commissioning with wirtual reality | es_ES |
dc.title.alternative | Puesta en marcha con realidad virtual | es_ES |
dc.type | Proyecto/Trabajo fin de carrera/grado | es_ES |
dc.rights.accessRights | Cerrado | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Ingeniería de Sistemas y Automática - Departament d'Enginyeria de Sistemes i Automàtica | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escuela Técnica Superior de Ingeniería del Diseño - Escola Tècnica Superior d'Enginyeria del Disseny | es_ES |
dc.description.bibliographicCitation | Almansa Fernández, JT.; Vargas Maqueda, JP. (2020). Virtual commissioning with wirtual reality. Universitat Politècnica de València. http://hdl.handle.net/10251/147929 | es_ES |
dc.description.accrualMethod | TFGM | es_ES |
dc.relation.pasarela | TFGM\133260 | es_ES |