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dc.contributor.advisor | García Miragall, Carlos Manuel | es_ES |
dc.contributor.author | Murgui Gómez, Núria | es_ES |
dc.date.accessioned | 2020-07-21T15:42:21Z | |
dc.date.available | 2020-07-21T15:42:21Z | |
dc.date.created | 2020-07-13 | |
dc.date.issued | 2020-07-21 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/148429 | |
dc.description.abstract | [ES] Projecte dut a terme per tres alumnes, consistent en el disseny i prototipat 3D d¿un joguet educatiu per a xiquets d¿entre 11 i 13 anys. Concretament, el joguet desenvolupat és un dron. La part corresponent a aquest treball consisteix en el prototipat de l¿aplicació per a mòbil i tableta que servirà com a plataforma educativa. Açò ha suposat dur a terme estudis de mercat, estudis d¿usabilitat, realitzar el disseny intern de l¿aplicació i programar les diferents pantalles. A més, ha permés aplicar els coneixements adquirits al grau en Disseny i Tecnologies Creatives a un projecte interdisciplinari i orientat a l¿emprenedoria. | es_ES |
dc.description.abstract | [EN] Project made by three students, which consists of the design and 3D prototype of a toy for children between 11 and 13 years old. Specifically, the developed toy is a drone. The part that corresponds to this project consists of a prototype of the mobile and tablet application which will work as an educative platform. This has implied doing a market study, a usability study, designing the internal organization of the application and coding all the different screens. It also has allowed us to apply the acquired knowledge in the Design and Creative Technologies degree to an interdisciplinary project which is undertaking focused. | es_ES |
dc.format.extent | 38 | es_ES |
dc.language | Catalán | es_ES |
dc.publisher | Universitat Politècnica de València | es_ES |
dc.rights | Reconocimiento - No comercial (by-nc) | es_ES |
dc.subject | Aplicació mòbil | es_ES |
dc.subject | Android Studio | es_ES |
dc.subject | Dron | es_ES |
dc.subject | Robòtica | es_ES |
dc.subject | Joguet | es_ES |
dc.subject | Educació | es_ES |
dc.subject | Mobile app | es_ES |
dc.subject | Drone | es_ES |
dc.subject | Robotics | es_ES |
dc.subject | Toy | es_ES |
dc.subject | Education. | es_ES |
dc.subject.classification | LENGUAJES Y SISTEMAS INFORMATICOS | es_ES |
dc.subject.other | Grado en Diseño y Tecnologías Creativas-Grau en Disseny i Tecnologies Creatives | es_ES |
dc.title | Animoi II: prototipo de la aplicación educativa | es_ES |
dc.type | Proyecto/Trabajo fin de carrera/grado | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.description.bibliographicCitation | Murgui Gómez, N. (2020). Animoi II: prototipo de la aplicación educativa. http://hdl.handle.net/10251/148429 | es_ES |
dc.description.accrualMethod | TFGM | es_ES |
dc.relation.pasarela | TFGM\126223 | es_ES |