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Are 3D virtual environments better than 2D interfaces in serious games performance? An explorative study for the assessment of executive functions

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Are 3D virtual environments better than 2D interfaces in serious games performance? An explorative study for the assessment of executive functions

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dc.contributor.author CHICCHI-GIGLIOLI, IRENE ALICE es_ES
dc.contributor.author Juan-Ripoll, Carla De es_ES
dc.contributor.author Parra Vargas, Elena es_ES
dc.contributor.author Alcañiz Raya, Mariano Luis es_ES
dc.date.accessioned 2020-11-18T04:31:28Z
dc.date.available 2020-11-18T04:31:28Z
dc.date.issued 2019-05-09 es_ES
dc.identifier.uri http://hdl.handle.net/10251/155239
dc.description This is an Accepted Manuscript of an article published by Taylor & Francis in Applied Neuropsychology: Adult on 05/09/2019, available online: http://www.tandfonline.com/10.1080/23279095.2019.1607735 es_ES
dc.description.abstract [EN] Executive functions refer to higher-order cognitive processes that supervise and guide goaldirected and adaptive behaviors in response to everyday situations. The traditional measures used to assess executive functions include paper-and-pencil tests and/or computerized tests that have been found to have a moderate level of ecological validity in predicting real-world performance. Serious games (SG) represent a novel methodological approach, allowing investigating subjects¿ performance in real-simulated situations. Serious games are computer games whose primary purposes include investigating human behaviors and changes. Furthermore, SG can also vary according to the technology used and the interaction. Indeed, a SG can be rendered via a nonimmersive screen-based (2D) or via an immersive virtual reality game (3D). Starting from these premises, we compared a narrativecontextualized SG in 2D and 3D, correlating them with traditional tests. Findings showed different condition correlations with the traditional tasks and the comparison between the two systems have revealed that 3D is able to generate lower reaction times, higher correct answers, and lower perseverative responses in attentional abilities, inhibition control, and cognitive shifting than 2D condition. The present study yielded evidence on the use of more ecological tools to identify the functional cognitive status in real-simulated contexts along with traditional evaluation. es_ES
dc.description.sponsorship This work was supported by the Spanish Ministry of Economy, Industry, and Competitiveness funded project Advanced Therapeutically Tools for Mental Health (DPI2016-77396-R). es_ES
dc.language Inglés es_ES
dc.publisher Taylor & Francis es_ES
dc.relation.ispartof Applied Neuropsychology. Adult (Online) es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Ecological validity es_ES
dc.subject Executive functions es_ES
dc.subject Neuropsychology es_ES
dc.subject Serious games es_ES
dc.subject Virtual reality es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title Are 3D virtual environments better than 2D interfaces in serious games performance? An explorative study for the assessment of executive functions es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1080/23279095.2019.1607735 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MINECO//DPI2016-77396-R/ES/HERRAMIENTAS TERAPEUTICAS AVANZADAS PARA SALUD MENTAL/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica es_ES
dc.description.bibliographicCitation Chicchi-Giglioli, IA.; Juan-Ripoll, CD.; Parra Vargas, E.; Alcañiz Raya, ML. (2019). Are 3D virtual environments better than 2D interfaces in serious games performance? An explorative study for the assessment of executive functions. Applied Neuropsychology. Adult (Online). 1-10. https://doi.org/10.1080/23279095.2019.1607735 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1080/23279095.2019.1607735 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 10 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.identifier.eissn 2327-9109 es_ES
dc.relation.pasarela S\387225 es_ES
dc.contributor.funder Ayelen Solutions, S.L. es_ES
dc.contributor.funder Ministerio de Economía y Competitividad es_ES
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