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García-Hernández, A.; González-Ramírez, T. (2021). Technology as gamification means in mathematics learning. En 7th International Conference on Higher Education Advances (HEAd'21). Editorial Universitat Politècnica de València. 581-587. https://doi.org/10.4995/HEAd21.2021.13165
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/172823
Título: | Technology as gamification means in mathematics learning | |
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[EN] Discrete Mathematics is a highly complex university subject. His classes are taught in a traditional way, so in many cases they do not motivate students. This study develops dynamics of gamification to promote a better ...[+]
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Derechos de uso: | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | |
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Versión del editor: | http://ocs.editorial.upv.es/index.php/HEAD/HEAd21/paper/view/13165 | |
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