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dc.contributor.author | CHICCHI-GIGLIOLI, IRENE ALICE | es_ES |
dc.contributor.author | Carrasco-Ribelles, Lucia A. | es_ES |
dc.contributor.author | Parra Vargas, Elena | es_ES |
dc.contributor.author | Marín-Morales, Javier | es_ES |
dc.contributor.author | Alcañiz Raya, Mariano Luis | es_ES |
dc.date.accessioned | 2022-01-30T19:06:27Z | |
dc.date.available | 2022-01-30T19:06:27Z | |
dc.date.issued | 2021-02 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/180366 | |
dc.description.abstract | [EN] Motivation is an essential component in mental health and well-being. In this area, researchers have identified four psychological needs that drive human behavior: attachment, self-esteem, orientation and control, and maximization of pleasure and minimization of distress. Various self-reported scales and interviews tools have been developed to assess these dimensions. Despite the validity of these, they are showing limitations in terms of abstractation and decontextualization and biases, such as social desirability bias, that can affect responses veracity. Conversely, virtual serious games (VSGs), that are games with specific purposes, can potentially provide more ecologically valid and objective assessments than traditional approaches. Starting from these premises, the aim of this study was to investigate the feasibility of a VSG to assess the four personality needs. Sixty subjects participated in five VSG sessions. Results showed that the VSG was able to recognize attachment, self-esteem, and orientation and control needs with a high accuracy, and to a lesser extent maximization of pleasure and minimization of distress need. In conclusion, this study showed the feasibility to use a VSG to enhance the assessment of psychological behavioral-based need, overcoming biases presented by traditional assessment. | es_ES |
dc.description.sponsorship | This work was supported by the Spanish Ministry of Economy, Industry and Competitiveness funded project "Advanced Therapeutically Tools for Mental Health" (DPI2016-77396-R) and by the European Union through the Operational Program of the European Regional Development Fund (ERDF) on the Valencian Community 2010-2020 (IDIFEDER/2018/029) | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | MDPI AG | es_ES |
dc.relation.ispartof | Applied Sciences | es_ES |
dc.rights | Reconocimiento (by) | es_ES |
dc.subject | Serious game | es_ES |
dc.subject | Virtual reality | es_ES |
dc.subject | Machine learning | es_ES |
dc.subject | Motivational psychology | es_ES |
dc.subject | Psychological needs | es_ES |
dc.subject.classification | EXPRESION GRAFICA EN LA INGENIERIA | es_ES |
dc.subject.classification | ESTADISTICA E INVESTIGACION OPERATIVA | es_ES |
dc.title | An Immersive Serious Game for the Behavioral Assessment of Psychological Needs | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.3390/app11041971 | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/AGENCIA ESTATAL DE INVESTIGACION//DPI2016-77396-R//HERRAMIENTAS TERAPEUTICAS AVANZADAS PARA SALUD MENTAL/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/EDUC.INVEST.CULT.DEP//IDIFEDER%2F2018%2F029//LENI INFRAESTRUCTURAS GVA/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà | es_ES |
dc.description.bibliographicCitation | Chicchi-Giglioli, IA.; Carrasco-Ribelles, LA.; Parra Vargas, E.; Marín-Morales, J.; Alcañiz Raya, ML. (2021). An Immersive Serious Game for the Behavioral Assessment of Psychological Needs. Applied Sciences. 11(4):1-17. https://doi.org/10.3390/app11041971 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | https://doi.org/10.3390/app11041971 | es_ES |
dc.description.upvformatpinicio | 1 | es_ES |
dc.description.upvformatpfin | 17 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 11 | es_ES |
dc.description.issue | 4 | es_ES |
dc.identifier.eissn | 2076-3417 | es_ES |
dc.relation.pasarela | S\429274 | es_ES |
dc.contributor.funder | GENERALITAT VALENCIANA | es_ES |
dc.contributor.funder | AGENCIA ESTATAL DE INVESTIGACION | es_ES |
dc.contributor.funder | European Regional Development Fund | es_ES |
upv.costeAPC | 2016,1 | es_ES |