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Heart rate variability analysis for the assessment of immersive emotional arousal using virtual reality: Comparing real and virtual scenarios

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Heart rate variability analysis for the assessment of immersive emotional arousal using virtual reality: Comparing real and virtual scenarios

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dc.contributor.author Marín-Morales, Javier es_ES
dc.contributor.author Higuera-Trujillo, Juan Luis es_ES
dc.contributor.author Guixeres Provinciale, Jaime es_ES
dc.contributor.author Llinares Millán, María Del Carmen es_ES
dc.contributor.author Alcañiz Raya, Mariano Luis es_ES
dc.contributor.author Valenza, Gaetano es_ES
dc.date.accessioned 2022-01-30T19:06:55Z
dc.date.available 2022-01-30T19:06:55Z
dc.date.issued 2021-07-01 es_ES
dc.identifier.issn 1932-6203 es_ES
dc.identifier.uri http://hdl.handle.net/10251/180373
dc.description.abstract [EN] Many affective computing studies have developed automatic emotion recognition models, mostly using emotional images, audio and videos. In recent years, virtual reality (VR) has been also used as a method to elicit emotions in laboratory environments. However, there is still a need to analyse the validity of VR in order to extrapolate the results it produces and to assess the similarities and differences in physiological responses provoked by real and virtual environments. We investigated the cardiovascular oscillations of 60 participants during a free exploration of a real museum and its virtualisation viewed through a head-mounted display. The differences between the heart rate variability features in the high and low arousal stimuli conditions were analysed through statistical hypothesis testing; and automatic arousal recognition models were developed across the real and the virtual conditions using a support vector machine algorithm with recursive feature selection. The subjects' self-assessments suggested that both museums elicited low and high arousal levels. In addition, the real museum showed differences in terms of cardiovascular responses, differences in vagal activity, while arousal recognition reached 72.92% accuracy. However, we did not find the same arousal-based autonomic nervous system change pattern during the virtual museum exploration. The results showed that, while the direct virtualisation of a real environment might be self-reported as evoking psychological arousal, it does not necessarily evoke the same cardiovascular changes as a real arousing elicitation. These contribute to the understanding of the use of VR in emotion recognition research; future research is needed to study arousal and emotion elicitation in immersive VR. es_ES
dc.description.sponsorship The research leading to these results has received partial funding from the European Commission (Project HELIOS H2020-825585 and Project EXPERIENCE H2020-101017727), from the Universitat Politecnica de Valencia (PAID-10-20), and from the Italian Ministry of Education and Research (MIUR) ("Department of Excellence" CrossLab project for the Univ. of Pisa). The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript. es_ES
dc.language Inglés es_ES
dc.publisher Public Library of Science es_ES
dc.relation.ispartof PLoS ONE es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.subject.classification ESTADISTICA E INVESTIGACION OPERATIVA es_ES
dc.subject.classification ORGANIZACION DE EMPRESAS es_ES
dc.title Heart rate variability analysis for the assessment of immersive emotional arousal using virtual reality: Comparing real and virtual scenarios es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1371/journal.pone.0254098 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/EC/H2020/101017727/EU/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/UPV-VIN//PAID-10-20//Reconocimiento emocional utilizando biomarcadores e inteligencia artificial en entornos de realidad virtual/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/EC/H2020/825585/EU/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Organización de Empresas - Departament d'Organització d'Empreses es_ES
dc.description.bibliographicCitation Marín-Morales, J.; Higuera-Trujillo, JL.; Guixeres Provinciale, J.; Llinares Millán, MDC.; Alcañiz Raya, ML.; Valenza, G. (2021). Heart rate variability analysis for the assessment of immersive emotional arousal using virtual reality: Comparing real and virtual scenarios. PLoS ONE. 16(7):1-16. https://doi.org/10.1371/journal.pone.0254098 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1371/journal.pone.0254098 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 16 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 16 es_ES
dc.description.issue 7 es_ES
dc.identifier.pmid 34197553 es_ES
dc.identifier.pmcid PMC8248697 es_ES
dc.relation.pasarela S\441551 es_ES
dc.contributor.funder COMISION DE LAS COMUNIDADES EUROPEA es_ES
dc.contributor.funder UNIVERSIDAD POLITECNICA DE VALENCIA es_ES


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