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dc.contributor.author | Cascales Martínez, Antonia | es_ES |
dc.contributor.author | Martínez Segura, María-José | es_ES |
dc.contributor.author | Laguna-Segovia, Maria | es_ES |
dc.contributor.author | Pérez Lopez, David Clemente | es_ES |
dc.contributor.author | Contero, Manuel | es_ES |
dc.date.accessioned | 2022-12-05T11:58:10Z | |
dc.date.available | 2022-12-05T11:58:10Z | |
dc.date.issued | 2014-06-27 | es_ES |
dc.identifier.isbn | 978-3-319-07484-9 | es_ES |
dc.identifier.issn | 0302-9743 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/190509 | |
dc.description.abstract | [EN] Early years education is an key element for the introduction of children in the education system. In order to improve this process, the aim of this study was to explore how guided interaction with 3D apps can fit into a preschool setting, how it can help children learn through playing and how it can improve their learning outcomes. A study was conducted with six classes of 87 students aged between 3 years to 6 years, over a 12-week period. Children used 10 inch Android tablets with a series of apps developed by our research team, about houses of the world, the skeleton & five senses and, animals. A quasi-experimental design based on a nonequivalent groups pretest and posttest design revealed that an active behavior and better learning outcomes are obtained by children participating in the experimental group. | es_ES |
dc.description.sponsorship | The Spanish Ministry Economy and Competitiveness partially supported this work (Project ref. TIN2010-21296-C02-01). The authors are deeply grateful to professors and students that gently collaborated on this research study. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Springer Lecture Notes in Computer Science Volume 8524 | es_ES |
dc.relation.ispartof | Learning and Collaboration Technologies. Technology-Rich Environments for Learning and Collaboration. Proceedings, Part II | es_ES |
dc.relation.ispartofseries | Lecture Notes in Computer Science;8524 | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Augmented reality | es_ES |
dc.subject | Preschool | es_ES |
dc.subject | Knowledge | es_ES |
dc.subject.classification | EXPRESION GRAFICA EN LA INGENIERIA | es_ES |
dc.subject.classification | DIBUJO | es_ES |
dc.title | Supporting Learning with 3D Interactive Applications in Early Years | es_ES |
dc.type | Comunicación en congreso | es_ES |
dc.type | Artículo | es_ES |
dc.type | Capítulo de libro | es_ES |
dc.identifier.doi | 10.1007/978-3-319-07485-6_2 | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2010-21296-C02-01/ES/HERRAMIENTAS TECNOLOGICAS AVANZADAS PARA APOYO AL APRENDIZAJE ACTIVO Y ENTRENAMIENTO TECNICO/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Facultad de Bellas Artes - Facultat de Belles Arts | es_ES |
dc.description.bibliographicCitation | Cascales Martínez, A.; Martínez Segura, M.; Laguna-Segovia, M.; Pérez Lopez, DC.; Contero, M. (2014). Supporting Learning with 3D Interactive Applications in Early Years. Springer Lecture Notes in Computer Science Volume 8524. 11-22. https://doi.org/10.1007/978-3-319-07485-6_2 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.conferencename | 1st International Conference on Learning and Collaboration Technologies | es_ES |
dc.relation.conferencedate | Junio 22-27,2014 | es_ES |
dc.relation.conferenceplace | Heraklion, Crete, Greece | es_ES |
dc.relation.publisherversion | https://doi.org/10.1007/978-3-319-07485-6_2 | es_ES |
dc.description.upvformatpinicio | 11 | es_ES |
dc.description.upvformatpfin | 22 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.relation.pasarela | S\273715 | es_ES |
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