- -

Digital applications to train color ordering in three dimensions for architects and designers

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

Digital applications to train color ordering in three dimensions for architects and designers

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Cortina Maruenda, F. Javier es_ES
dc.contributor.author Serra, Juan es_ES
dc.contributor.author Torres Barchino, Ana María es_ES
dc.contributor.author Llopis Verdú, Jorge es_ES
dc.date.accessioned 2023-03-01T19:02:09Z
dc.date.available 2023-03-01T19:02:09Z
dc.date.issued 2022 es_ES
dc.identifier.uri http://hdl.handle.net/10251/192205
dc.description.abstract [EN] Gamification is one of the main motivation and learning strategies of current generations. On the other hand, the study of color from the creation of the Bauhaus through the exercises developed by Joseph Albers has always had an undeniable component of experimentation. Motivated by this double idea, from the Color in Architecture Research Group we have studied the use of games in the training of architects for color discrimination. Among all the games aimed at training colour discrimination, puzzles are probably the most widespread. It is noteworthy that almost all of them use flat geometries, ignoring the fact that colors have three perceptual variables, and the main colour notation systems render 3D solids. It is enough to name Munsell or NCS color solids to recognise this spatial variable. So space will be a variable to be taken into account in our study, becoming one of the characteristics more intimately related to the profession of architecture. Maybe one of the most important skills that an architect must have is the mastery of spatial vision. In this way, the studio tries to combine gamification, training in colour discrimination and 3D management for architects. es_ES
dc.language Inglés es_ES
dc.publisher Gruppo del Colore - Associazione Italiana Colore es_ES
dc.relation.ispartof Cultura e scienza del colore = Color Culture and Science es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject Architecture es_ES
dc.subject Geometry es_ES
dc.subject Color order system es_ES
dc.subject Gamification es_ES
dc.subject Puzzle es_ES
dc.subject App es_ES
dc.subject.classification EXPRESION GRAFICA ARQUITECTONICA es_ES
dc.title Digital applications to train color ordering in three dimensions for architects and designers es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.23738/CCSJ.140205 es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingeniería del Diseño - Escola Tècnica Superior d'Enginyeria del Disseny es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Arquitectura - Escola Tècnica Superior d'Arquitectura es_ES
dc.description.bibliographicCitation Cortina Maruenda, FJ.; Serra, J.; Torres Barchino, AM.; Llopis Verdú, J. (2022). Digital applications to train color ordering in three dimensions for architects and designers. Cultura e scienza del colore = Color Culture and Science. 14(2):38-44. https://doi.org/10.23738/CCSJ.140205 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.23738/CCSJ.140205 es_ES
dc.description.upvformatpinicio 38 es_ES
dc.description.upvformatpfin 44 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 14 es_ES
dc.description.issue 2 es_ES
dc.identifier.eissn 2384-9568 es_ES
dc.relation.pasarela S\481088 es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem