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dc.contributor.author | Pérez-González de Martos, Alejandro Manuel | es_ES |
dc.contributor.author | Sanchis Navarro, José Alberto | es_ES |
dc.contributor.author | Juan, Alfons | es_ES |
dc.date.accessioned | 2023-03-23T07:15:59Z | |
dc.date.available | 2023-03-23T07:15:59Z | |
dc.date.issued | 2021-10-23 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/192554 | |
dc.description.abstract | [EN] This paper presents the VRAIN-UPV MLLP¿s speech synthesis system for the SH1 task of the Blizzard Challenge 2021. The SH1 task consisted in building a Spanish text-to-speech system trained on (but not limited to) the corpus released by the Blizzard Challenge 2021 organization. It included 5 hours of studioquality recordings from a native Spanish female speaker. In our case, this dataset was solely used to build a two-stage neural text-to-speech pipeline composed of a non-autoregressive acoustic model with explicit duration modeling and a HiFiGAN neural vocoder. Our team is identified as J in the evaluation results. Our system obtained very good results in the subjective evaluation tests. Only one system among other 11 participants achieved better naturalness than ours. Concretely, it achieved a naturalness MOS of 3.61 compared to 4.21 for real samples. | es_ES |
dc.description.sponsorship | The research leading to these results has received funding from the Government of Spain¿s research project Multisub (ref.RTI2018-094879-B-I00, MCIU/AEI/FEDER,EU) | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Carnegie Mellon University | es_ES |
dc.relation.ispartof | Proceedings of the Blizzard Challenge 2021 | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Text-to-speech | es_ES |
dc.subject | Speech synthesis | es_ES |
dc.subject | Blizzard Challenge | es_ES |
dc.subject | HiFi-GAN | es_ES |
dc.subject.classification | LENGUAJES Y SISTEMAS INFORMATICOS | es_ES |
dc.title | VRAIN-UPV MLLP's system for the Blizzard Challenge 2021 | es_ES |
dc.type | Comunicación en congreso | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/RTI2018-094879-B-I00/ES/SUBTITULACION MULTILINGUE DE CLASES DE AULA Y SESIONES PLENARIAS/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica | es_ES |
dc.description.bibliographicCitation | Pérez-González De Martos, AM.; Sanchis Navarro, JA.; Juan, A. (2021). VRAIN-UPV MLLP's system for the Blizzard Challenge 2021. Carnegie Mellon University. 1-5. http://hdl.handle.net/10251/192554 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.conferencename | Blizzard Challenge 2021 Workshop | es_ES |
dc.relation.conferencedate | Octubre 23-23,2021 | es_ES |
dc.relation.conferenceplace | Online | es_ES |
dc.relation.publisherversion | http://festvox.org/blizzard/blizzard2021.html | es_ES |
dc.description.upvformatpinicio | 1 | es_ES |
dc.description.upvformatpfin | 5 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.relation.pasarela | S\456238 | es_ES |