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dc.contributor.author | Marfil, Daniel | es_ES |
dc.contributor.author | Boronat, Fernando | es_ES |
dc.contributor.author | González-Salinas, Juan | es_ES |
dc.contributor.author | Sapena Piera, Almanzor | es_ES |
dc.date.accessioned | 2023-06-16T18:02:24Z | |
dc.date.available | 2023-06-16T18:02:24Z | |
dc.date.issued | 2022 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/194321 | |
dc.description.abstract | [EN] Traditionally, TV media content has exclusively involved 2D or 3D audiovisual streams consumed by using a simple TV device. However, in order to generate more immersive media consumption experiences, other new types of content (e.g., omnidirectional video), consumption devices (e.g., Head Mounted Displays or HMD) and solutions to stimulate other senses beyond the traditional ones of sight and hearing, can be used. Multi-sensorial media content (a.k.a. mulsemedia) facilitates additional sensory effects that stimulate other senses during the media consumption, with the aim of providing the consumers with a more immersive and realistic experience. They provide the users with a greater degree of realism and immersion, but can also provide greater social integration (e.g., people with AV deficiencies or attention span problems) and even contribute to creating better educational programs (e.g., for learning through the senses in educational content or scientific divulgation). Examples of sensory effects that can be used are olfactory effects (scents), tactile effects (e.g., vibration, wind or pressure effects), and ambient effects (e.g., temperature or lighting). In this paper, a solution for providing multi-sensorial and immersive hybrid (broadcast/broadband) TV content consumption experiences, including omnidirectional video and sensory effects, is presented. It has been designed, implemented, and subjectively evaluated (by 32 participants) in an end-to-end platform for hybrid content generation, delivery and synchronised consumption. The satisfactory results which were obtained regarding the perception of fine synchronisation between sensory effects and multimedia content, and regarding the users' perceived QoE, are summarised and discussed. | es_ES |
dc.description.sponsorship | This work was supported in part by the "Vicerrectorado de Investigacion de la Universitat Politecnica de Valencia'' under Project PAID-11-21 and Project PAID-12-21. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Institute of Electrical and Electronics Engineers | es_ES |
dc.relation.ispartof | IEEE Access | es_ES |
dc.rights | Reconocimiento (by) | es_ES |
dc.subject | Advanced TV | es_ES |
dc.subject | Digital TV | es_ES |
dc.subject | HbbTV Standards | es_ES |
dc.subject | Hybrid TV | es_ES |
dc.subject | Immersive TV | es_ES |
dc.subject | Mulsemedia | es_ES |
dc.subject | Multi-sensorial media | es_ES |
dc.subject | Multisensory integration | es_ES |
dc.subject | Sensory effects | es_ES |
dc.subject | TV | es_ES |
dc.subject.classification | MATEMATICA APLICADA | es_ES |
dc.subject.classification | INGENIERÍA TELEMÁTICA | es_ES |
dc.title | Integration of multi-sensorial effects in synchronised immersive hybrid TV scenarios | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.1109/ACCESS.2022.3194170 | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/UPV-VIN//AYUDA PAID-11-21//Sincronización híbrida para posibilitar nuevos servicios de TV híbrida interactivos, inmersivos, accesibles y personalizables en entornos multi-dispositivo y multi-usuario (HYBSYNC-I2PHTV)/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/UPV//PAID-12-21//AYUDAS A INVESTIGADORES PREDOCTORALES PARA LA PUBLICACIÓN DE ARTÍCULOS DE INVESTIGACIÓN EN ABIERTO (PAID-12-21)/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Comunicaciones - Departament de Comunicacions | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escuela Politécnica Superior de Gandia - Escola Politècnica Superior de Gandia | es_ES |
dc.description.bibliographicCitation | Marfil, D.; Boronat, F.; González-Salinas, J.; Sapena Piera, A. (2022). Integration of multi-sensorial effects in synchronised immersive hybrid TV scenarios. IEEE Access. 10:79071-79089. https://doi.org/10.1109/ACCESS.2022.3194170 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | https://doi.org/10.1109/ACCESS.2022.3194170 | es_ES |
dc.description.upvformatpinicio | 79071 | es_ES |
dc.description.upvformatpfin | 79089 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 10 | es_ES |
dc.identifier.eissn | 2169-3536 | es_ES |
dc.relation.pasarela | S\469713 | es_ES |
dc.contributor.funder | UNIVERSIDAD POLITECNICA DE VALENCIA | es_ES |
dc.contributor.funder | Universitat Politècnica de València | es_ES |
upv.costeAPC | 2199,78 | es_ES |