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dc.contributor.author | Juan, M.Carmen | es_ES |
dc.contributor.author | Llop, Edith | es_ES |
dc.contributor.author | Abad Cerdá, Francisco José | es_ES |
dc.contributor.author | Lluch Crespo, Javier | es_ES |
dc.date.accessioned | 2024-01-17T06:38:15Z | |
dc.date.available | 2024-01-17T06:38:15Z | |
dc.date.issued | 2010-07-07 | es_ES |
dc.identifier.isbn | 978-0-7695-4055-9 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/201962 | |
dc.description.abstract | [EN] This paper presents an Augmented Reality (AR) game for learning words. Thirty-two children played the AR game and the equivalent real game. We have compared the results of the two games. The results indicate that children did not found significant differences between the two games except for one question, but 81% of the children liked most the AR game. | es_ES |
dc.description.sponsorship | We would like to thank: - This work was partially funded by: the APRENDRA project (TIN2009-14319-C02-01). The UPV project (PAID09015). - Tania Llop for her assistance in the development of the game. - Loles Marzal and Concha Carbo for their assistance in the study. - "La Encarnacion" School Centre for its collaboration and for allowing us to include these two games as activities. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | IEEE Computer Society | es_ES |
dc.relation.ispartof | Proceedings of the 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010) | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Augmented Reality | es_ES |
dc.subject | Learning words | es_ES |
dc.subject | Edutainment | es_ES |
dc.subject.classification | LENGUAJES Y SISTEMAS INFORMATICOS | es_ES |
dc.title | Learning words using augmented reality | es_ES |
dc.type | Comunicación en congreso | es_ES |
dc.type | Capítulo de libro | es_ES |
dc.identifier.doi | 10.1109/ICALT.2010.123 | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-01/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/UPV//PAID09015/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials | es_ES |
dc.description.bibliographicCitation | Juan, M.; Llop, E.; Abad Cerdá, FJ.; Lluch Crespo, J. (2010). Learning words using augmented reality. IEEE Computer Society. 1-9. https://doi.org/10.1109/ICALT.2010.123 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.conferencename | 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010) | es_ES |
dc.relation.conferencedate | Julio 05-07,2010 | es_ES |
dc.relation.conferenceplace | Sousse (Tunisia) | es_ES |
dc.relation.publisherversion | https://doi.org/10.1109/ICALT.2010.123 | es_ES |
dc.description.upvformatpinicio | 1 | es_ES |
dc.description.upvformatpfin | 9 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.relation.pasarela | S\101607 | es_ES |
dc.contributor.funder | Ministerio de Ciencia e Innovación | es_ES |
dc.contributor.funder | Universitat Politècnica de València | es_ES |