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Learning words using augmented reality

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Learning words using augmented reality

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dc.contributor.author Juan, M.Carmen es_ES
dc.contributor.author Llop, Edith es_ES
dc.contributor.author Abad Cerdá, Francisco José es_ES
dc.contributor.author Lluch Crespo, Javier es_ES
dc.date.accessioned 2024-01-17T06:38:15Z
dc.date.available 2024-01-17T06:38:15Z
dc.date.issued 2010-07-07 es_ES
dc.identifier.isbn 978-0-7695-4055-9 es_ES
dc.identifier.uri http://hdl.handle.net/10251/201962
dc.description.abstract [EN] This paper presents an Augmented Reality (AR) game for learning words. Thirty-two children played the AR game and the equivalent real game. We have compared the results of the two games. The results indicate that children did not found significant differences between the two games except for one question, but 81% of the children liked most the AR game. es_ES
dc.description.sponsorship We would like to thank: - This work was partially funded by: the APRENDRA project (TIN2009-14319-C02-01). The UPV project (PAID09015). - Tania Llop for her assistance in the development of the game. - Loles Marzal and Concha Carbo for their assistance in the study. - "La Encarnacion" School Centre for its collaboration and for allowing us to include these two games as activities. es_ES
dc.language Inglés es_ES
dc.publisher IEEE Computer Society es_ES
dc.relation.ispartof Proceedings of the 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010) es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Augmented Reality es_ES
dc.subject Learning words es_ES
dc.subject Edutainment es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Learning words using augmented reality es_ES
dc.type Comunicación en congreso es_ES
dc.type Capítulo de libro es_ES
dc.identifier.doi 10.1109/ICALT.2010.123 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-01/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/UPV//PAID09015/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials es_ES
dc.description.bibliographicCitation Juan, M.; Llop, E.; Abad Cerdá, FJ.; Lluch Crespo, J. (2010). Learning words using augmented reality. IEEE Computer Society. 1-9. https://doi.org/10.1109/ICALT.2010.123 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010) es_ES
dc.relation.conferencedate Julio 05-07,2010 es_ES
dc.relation.conferenceplace Sousse (Tunisia) es_ES
dc.relation.publisherversion https://doi.org/10.1109/ICALT.2010.123 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 9 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela S\101607 es_ES
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES
dc.contributor.funder Universitat Politècnica de València es_ES


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