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Playfulness and Seriousness: The Power of Video Games to Teach and Enhance Cultural Intelligence (CQ)

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Playfulness and Seriousness: The Power of Video Games to Teach and Enhance Cultural Intelligence (CQ)

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dc.contributor.author Shliakhovchuk, Elena es_ES
dc.date.accessioned 2024-02-26T12:24:54Z
dc.date.available 2024-02-26T12:24:54Z
dc.date.issued 2019
dc.identifier.isbn 9781522597766
dc.identifier.uri http://hdl.handle.net/10251/202765
dc.description.abstract [EN] The way video games influence players, in particular, and society, in general, have been studied for several decades. Despite the early focus on the demonizing of video games, in the late 90s some researchers suggested that video games might help in developing some useful skills and might convert in a new method of learning. At the beginning of the 20th century, the researches came to the conclusions that video games are stages for the discourse on cultural, social and political practices and systems that foster conceptual and critical thinking on a wide variety of issue. The current chapter is focused on the positive impacts of playing video games, looking at how entertaining commercial titles, serious and educational games and simulations can support players in learning and skill acquisition that enhance Cultural Intelligence (CQ). CQ is developed through cognitive, physical and motivational means. Thus, this chapter summarises the research on the benefits of playing video games focusing on three main domains of CQ: cognitive (e.g. navigating unfamiliar cultural systems, knowledge of culturally-related phrases in meetings), motivational (e.g. trial-and-error strategy, powerups) and physical (e.g. visual special abilities, body language). es_ES
dc.language Inglés es_ES
dc.publisher IGI Global Publishers es_ES
dc.relation.ispartof Challenges and Opportunities in Global Approaches to Education es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Game-based learning es_ES
dc.subject Cultural Intelligence (CQ) es_ES
dc.subject Video games es_ES
dc.subject Informal learning es_ES
dc.subject Serious games es_ES
dc.subject Digital games es_ES
dc.title Playfulness and Seriousness: The Power of Video Games to Teach and Enhance Cultural Intelligence (CQ) es_ES
dc.type Capítulo de libro es_ES
dc.identifier.doi 10.4018/978-1-5225-9775-9.ch001
dc.rights.accessRights Cerrado es_ES
dc.description.bibliographicCitation Shliakhovchuk, E. (2019). Playfulness and Seriousness: The Power of Video Games to Teach and Enhance Cultural Intelligence (CQ). En Challenges and Opportunities in Global Approaches to Education. IGI Global Publishers. 1-19. https://doi.org/10.4018/978-1-5225-9775-9.ch001 es_ES
dc.description.accrualMethod S es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 19 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela S\383093 es_ES


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