- -

On the application of extended reality technologies for the evaluation of product characteristics during the initial stages of the product development process

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

On the application of extended reality technologies for the evaluation of product characteristics during the initial stages of the product development process

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Palacios-Ibáñez, Almudena es_ES
dc.contributor.author Navarro-Martínez, R. es_ES
dc.contributor.author Blasco-Esteban, J. es_ES
dc.contributor.author Contero, Manuel es_ES
dc.contributor.author Dorribo-Camba, Jorge es_ES
dc.date.accessioned 2024-04-11T07:38:15Z
dc.date.available 2024-04-11T07:38:15Z
dc.date.issued 2023-01 es_ES
dc.identifier.issn 0166-3615 es_ES
dc.identifier.uri http://hdl.handle.net/10251/203315
dc.description.abstract [EN] Fast-growing global markets are forcing companies to continuously re-assess customer needs when designing new products. Product evaluation is a critical task to ensure success, but it can require significant financial and time investments. From an end-user standpoint, consumers must also evaluate multiple design options before purchasing a product, which is often a complex process, especially in online environments where traditional formats coexist with more sophisticated media. Modern extended reality technologies have become an effective tool for product assessment in professional design environments as well as a powerful mechanism for consumers during decision making activities. However, the modality used to view and evaluate the product may affect the perceptual response and thus the user¿s overall evaluation. In this paper, we examine the influence of visual media in product assessment using different designs of a particular product typology. We discuss two studies where a group of participants used the semantic differential technique to evaluate four chair designs displayed in three different media. In our first study, participants used simultaneous evaluation to assess the products as presented in photographs, a non-immersive environment, and an Augmented Reality (AR) experience. In the second study, participants evaluated the product separately as viewed in non-photorealistic rendering, AR, and virtual reality (VR). We used the ¿Aligned Rank Transform¿ proceedings to find differences between groups for the semantic scales, the overall evaluation, the purchasing decision, and the response confidence. Our results show that visual media influences product perception. Certain characteristics in Jordan's physio-pleasure category are particularly significant as perceptual differences are more pronounced. Immersive media can highlight some product attributes and a joint evaluation can help minimize these differences. es_ES
dc.description.sponsorship The authors would like to thank the team at Clon Digital for providing us with a software license to perform the experiment, and students Jenny Trieu, Abizer Raja, Arturo Barrera, and Carrah Kaijser from the University of Houston for the inspiration for the chair designs used in our study. es_ES
dc.language Inglés es_ES
dc.publisher Elsevier es_ES
dc.relation info:eu-repo/grantAgreement/MICIU//FPU19%2F03878/ES/ AYUDA PREDOCTORAL FPU-PALACIOS IBAÑEZ. PROYECTO: REALIDADES MIXTAS Y PERCEPCIÓN DEL PRODUCTO: ANÁLISIS EXPERIMENTAL DE LA RELACIÓN ENTRE CALIDAD VISUAL E INTERACCIÓN Y LA RESPUESTA PERCEPTUAL Y EMOCIONAL DEL USUARIO
dc.relation.ispartof Computers in Industry es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject Virtual reality es_ES
dc.subject Augmented reality es_ES
dc.subject Semantic Differential es_ES
dc.subject Design Representation es_ES
dc.subject Product evaluation es_ES
dc.subject Perception es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title On the application of extended reality technologies for the evaluation of product characteristics during the initial stages of the product development process es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1016/j.compind.2022.103780 es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials es_ES
dc.description.bibliographicCitation Palacios-Ibáñez, A.; Navarro-Martínez, R.; Blasco-Esteban, J.; Contero, M.; Dorribo-Camba, J. (2023). On the application of extended reality technologies for the evaluation of product characteristics during the initial stages of the product development process. Computers in Industry. 144. https://doi.org/10.1016/j.compind.2022.103780 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1016/j.compind.2022.103780 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 144 es_ES
dc.relation.pasarela S\472999 es_ES
dc.contributor.funder Universitat Politècnica de València es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem