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Using WebXR Metaverse Platforms to Create Touristic Services and Cultural Promotion

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Using WebXR Metaverse Platforms to Create Touristic Services and Cultural Promotion

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dc.contributor.author Martí-Testón, Ana es_ES
dc.contributor.author Muñoz García, Adolfo es_ES
dc.contributor.author Gracia Calandin, Luis Ignacio es_ES
dc.contributor.author Solanes, J. Ernesto es_ES
dc.date.accessioned 2024-05-23T18:05:59Z
dc.date.available 2024-05-23T18:05:59Z
dc.date.issued 2023-07 es_ES
dc.identifier.uri http://hdl.handle.net/10251/204397
dc.description.abstract [EN] In recent years, there has been a surge of Metaverse applications and tools striving to capture the attention of both the general public and businesses, with a particularly strong potential within the tourism sector. However, there has been significant criticism towards major corporations for marketing a concept of the Metaverse that fails to align with reality. On the other hand, smaller entities such as Spatial-io, which is an innovative metaverse platform, are introducing a different style of the Metaverse, one that is highly accessible from contemporary devices like smartphones, tablets, VR headsets, and traditional PCs via WebXR platforms. This article delves into and scrutinizes various methodologies of a tourism-oriented Metaverse, considering its prospective utility as a vehicle to attract more visitors. A virtual tourist information center was established on the Spatial-io Metaverse platform to promote Valencia, Spain. This research scrutinizes the navigation, accessibility, and usability of the service from a conventional PC browser, contrasting it with the experience offered by the Meta Quest 2 virtual reality headset. The study¿s quantitative and qualitative data analysis indicates that these innovative services are highly regarded, particularly when a real person (not a bot) provides information, fostering trust and offering details about various tourist attractions within the promoted city. The comparison of user inquiries¿ time and depth aligns with the immersion level, demonstrating more positive feedback when the service is accessed through the VR system rather than a standard PC browser. es_ES
dc.description.sponsorship This research was funded by the Spanish Government (Grant PID2020-117421RB-C21 funded by MCIN/AEI/10.13039/501100011033). es_ES
dc.language Inglés es_ES
dc.publisher MDPI AG es_ES
dc.relation.ispartof Applied Sciences es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject Virtual exhibitions es_ES
dc.subject Spatial es_ES
dc.subject Touristic promotion es_ES
dc.subject Guided tours es_ES
dc.subject City es_ES
dc.subject.classification INGENIERIA DE SISTEMAS Y AUTOMATICA es_ES
dc.subject.classification COMUNICACION AUDIOVISUAL Y PUBLICIDAD es_ES
dc.title Using WebXR Metaverse Platforms to Create Touristic Services and Cultural Promotion es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.3390/app13148544 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/AGENCIA ESTATAL DE INVESTIGACION//PID2020-117421RB-C21//PULIDO ROBOTIZADO AVANZADO DE SUPERFICIES EN LA INDUSTRIA DEL AUTOMOVIL/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GENERALITAT VALENCIANA//GV%2F2021%2F181//Interacción humano-robot avanzada basada en realidad mixta y fusión sensorial para operaciones de tratamiento de superficies de productos manufacturados./ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GV INNOV.UNI.CIENCIA//INVEST%2F2022%2F324//LABORATORIO DE REALIDAD EXTENDIDA DEL IDF (E_XR22)/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Politécnica Superior de Alcoy - Escola Politècnica Superior d'Alcoi es_ES
dc.contributor.affiliation Universitat Politècnica de València. Facultad de Bellas Artes - Facultat de Belles Arts es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingeniería del Diseño - Escola Tècnica Superior d'Enginyeria del Disseny es_ES
dc.description.bibliographicCitation Martí-Testón, A.; Muñoz García, A.; Gracia Calandin, LI.; Solanes, JE. (2023). Using WebXR Metaverse Platforms to Create Touristic Services and Cultural Promotion. Applied Sciences. 13(14). https://doi.org/10.3390/app13148544 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.3390/app13148544 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 13 es_ES
dc.description.issue 14 es_ES
dc.identifier.eissn 2076-3417 es_ES
dc.relation.pasarela S\497909 es_ES
dc.contributor.funder GENERALITAT VALENCIANA es_ES
dc.contributor.funder AGENCIA ESTATAL DE INVESTIGACION es_ES


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