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Palacios-Ibáñez, A.; Felip-Miralles, F.; Galán, J.; García-García, C.; Contero, M. (2023). Consumer subjective impressions in virtual reality environments: The role of the visualization technique in product evaluation. Electronics. 12(14). https://doi.org/10.3390/electronics12143051
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/204413
Título: | Consumer subjective impressions in virtual reality environments: The role of the visualization technique in product evaluation | |
Autor: | Felip-Miralles, Francisco Galán, Julia García-García, Carlos | |
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[EN] The availability and affordability of consumer virtual reality (VR) devices have fueled their adoption during the product design process. High fidelity virtual prototypes can be created more quickly and are more ...[+]
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Derechos de uso: | Reconocimiento (by) | |
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Versión del editor: | https://doi.org/10.3390/electronics12143051 | |
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This work was funded by: (1) Spanish Ministry of Education and Vocational Training [FPU19/03878]; (2) Generalitat Valenciana [CIAICO/2021/037], and (3) Universitat Jaume I [UJIB2019-39]. The APC was waived for this research.[+]
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