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Real-time massive convolution for audio applications on GPU

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Real-time massive convolution for audio applications on GPU

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Belloch Rodríguez, JA.; Gonzalez, A.; Martínez Zaldívar, FJ.; Vidal Maciá, AM. (2011). Real-time massive convolution for audio applications on GPU. Journal of Supercomputing. 58(3):449-457. doi:10.1007/s11227-011-0610-8

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Title: Real-time massive convolution for audio applications on GPU
Author:
UPV Unit: Universitat Politècnica de València. Instituto Universitario de Telecomunicación y Aplicaciones Multimedia - Institut Universitari de Telecomunicacions i Aplicacions Multimèdia
Universitat Politècnica de València. Departamento de Comunicaciones - Departament de Comunicacions
Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació
Issued date:
Abstract:
Massive convolution is the basic operation in multichannel acoustic signal processing. This field has experienced a major development in recent years. One reason for this has been the increase in the number of sound sources ...[+]
Subjects: FFT , GPU , Massive convolution , Multichannel audio processing
Copyrigths: Reserva de todos los derechos
Source:
Journal of Supercomputing. (issn: 0920-8542 )
DOI: 10.1007/s11227-011-0610-8
Publisher:
Springer Verlag (Germany)
Publisher version: http://link.springer.com/article/10.1007%2Fs11227-011-0610-8
Description: The final publication is available at Springer via http://dx.doi.org/10.1007/s11227-011-0610-8
Type: Artículo

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