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dc.contributor.author | Furió Ferri, David | es_ES |
dc.contributor.author | González Gancedo, Santiago | es_ES |
dc.contributor.author | Juan Lizandra, María Carmen | es_ES |
dc.contributor.author | Seguí, Ignacio | es_ES |
dc.contributor.author | Costa, María | es_ES |
dc.date.accessioned | 2014-09-22T12:30:57Z | |
dc.date.available | 2014-09-22T12:30:57Z | |
dc.date.issued | 2013-05 | |
dc.identifier.issn | 0360-1315 | |
dc.identifier.uri | http://hdl.handle.net/10251/39831 | |
dc.description.abstract | In this paper, we present an educational game for an iPhone and a Tablet PC. The main objective of the game was to reinforce children's knowledge about the water cycle. The game included different interaction forms like the touch screen and the accelerometer and combined AR mini-games with non-AR mini-games for better gameplay immersion. The main differences between the two devices were screen size and weight. A comparative study to check how these differences affect different aspects was carried out. Seventy-nine children from 8 to 10 years old participated in the study. From the results, we observed that the different characteristics (screen size and weight) of the devices did not influence the children's acquired knowledge, engagement, satisfaction, ease of use, or AR experience. There was only a statistically significant difference for the global score in which the iPhone was scored higher.We would like to highlight that the scores for the two devices and for all the questions were very high with means of over 4 (on a scale from 1 to 5). These positive results suggest that games of this kind could be appropriate educational games and that the mobile device used may not be a decisive factor. (C)2012 Elsevier Ltd. All rights reserved. | es_ES |
dc.description.sponsorship | This work was funded by the Spanish APRENDRA project (TIN2009-14319-C02). We would like to thank the following for their contributions: The "Escola d'Estiu" and especially Juan Cano, Miguelon Gimenez, and Javier Irimia. This work would not have been possible without their collaboration. Noemi Rando, Encarna Torres, Severino Gonzalez, M. Jose Vicent, Patricia Liminana, Tamara Aguilar, Alfonso Lopez, Yolanda Martinez, Enrique Daunis, M. Jose Martinez, and Eloy Hurtado for their help. The children's parents who signed the agreement to allow their children to participate in the study. The children who participated in the study. The ETSInf for letting us use its facilities during the testing phase. | en_EN |
dc.language | Inglés | es_ES |
dc.publisher | Elsevier | es_ES |
dc.relation.ispartof | Computers and Education | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Augmented reality | es_ES |
dc.subject | Mobile devices | es_ES |
dc.subject | M-learning | es_ES |
dc.subject | Edutainment | es_ES |
dc.subject.classification | LENGUAJES Y SISTEMAS INFORMATICOS | es_ES |
dc.title | The effects of the size and weight of a mobile device on an educational game | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.1016/j.compedu.2012.12.015 | |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-02/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-01/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Instituto Universitario de Automática e Informática Industrial - Institut Universitari d'Automàtica i Informàtica Industrial | es_ES |
dc.description.bibliographicCitation | Furió Ferri, D.; González Gancedo, S.; Juan Lizandra, MC.; Seguí, I.; Costa, M. (2013). The effects of the size and weight of a mobile device on an educational game. Computers and Education. 64:24-41. https://doi.org/10.1016/j.compedu.2012.12.015 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | http://dx.doi.org/10.1016/j.compedu.2012.12.015 | es_ES |
dc.description.upvformatpinicio | 24 | es_ES |
dc.description.upvformatpfin | 41 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 64 | es_ES |
dc.relation.senia | 254537 | |
dc.contributor.funder | Ministerio de Ciencia e Innovación | es_ES |