- -

The effects of the size and weight of a mobile device on an educational game

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

The effects of the size and weight of a mobile device on an educational game

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Furió Ferri, David es_ES
dc.contributor.author González Gancedo, Santiago es_ES
dc.contributor.author Juan Lizandra, María Carmen es_ES
dc.contributor.author Seguí, Ignacio es_ES
dc.contributor.author Costa, María es_ES
dc.date.accessioned 2014-09-22T12:30:57Z
dc.date.available 2014-09-22T12:30:57Z
dc.date.issued 2013-05
dc.identifier.issn 0360-1315
dc.identifier.uri http://hdl.handle.net/10251/39831
dc.description.abstract In this paper, we present an educational game for an iPhone and a Tablet PC. The main objective of the game was to reinforce children's knowledge about the water cycle. The game included different interaction forms like the touch screen and the accelerometer and combined AR mini-games with non-AR mini-games for better gameplay immersion. The main differences between the two devices were screen size and weight. A comparative study to check how these differences affect different aspects was carried out. Seventy-nine children from 8 to 10 years old participated in the study. From the results, we observed that the different characteristics (screen size and weight) of the devices did not influence the children's acquired knowledge, engagement, satisfaction, ease of use, or AR experience. There was only a statistically significant difference for the global score in which the iPhone was scored higher.We would like to highlight that the scores for the two devices and for all the questions were very high with means of over 4 (on a scale from 1 to 5). These positive results suggest that games of this kind could be appropriate educational games and that the mobile device used may not be a decisive factor. (C)2012 Elsevier Ltd. All rights reserved. es_ES
dc.description.sponsorship This work was funded by the Spanish APRENDRA project (TIN2009-14319-C02). We would like to thank the following for their contributions: The "Escola d'Estiu" and especially Juan Cano, Miguelon Gimenez, and Javier Irimia. This work would not have been possible without their collaboration. Noemi Rando, Encarna Torres, Severino Gonzalez, M. Jose Vicent, Patricia Liminana, Tamara Aguilar, Alfonso Lopez, Yolanda Martinez, Enrique Daunis, M. Jose Martinez, and Eloy Hurtado for their help. The children's parents who signed the agreement to allow their children to participate in the study. The children who participated in the study. The ETSInf for letting us use its facilities during the testing phase. en_EN
dc.language Inglés es_ES
dc.publisher Elsevier es_ES
dc.relation.ispartof Computers and Education es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Augmented reality es_ES
dc.subject Mobile devices es_ES
dc.subject M-learning es_ES
dc.subject Edutainment es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title The effects of the size and weight of a mobile device on an educational game es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1016/j.compedu.2012.12.015
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-02/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-01/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.contributor.affiliation Universitat Politècnica de València. Instituto Universitario de Automática e Informática Industrial - Institut Universitari d'Automàtica i Informàtica Industrial es_ES
dc.description.bibliographicCitation Furió Ferri, D.; González Gancedo, S.; Juan Lizandra, MC.; Seguí, I.; Costa, M. (2013). The effects of the size and weight of a mobile device on an educational game. Computers and Education. 64:24-41. https://doi.org/10.1016/j.compedu.2012.12.015 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx.doi.org/10.1016/j.compedu.2012.12.015 es_ES
dc.description.upvformatpinicio 24 es_ES
dc.description.upvformatpfin 41 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 64 es_ES
dc.relation.senia 254537
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem