Puyuelo Cazorla, M.; Higón Calvet, JL.; Merino Sanjuan, L.; Contero, M. (2013). Experiencing Augmented Reality as an Accessibility Resource in the UNESCO Heritage Site called "La Lonja", Valencia. Elsevier. 25:171-178. https://doi.org/10.1016/j.procs.2013.11.021
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/40577
Título:
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Experiencing Augmented Reality as an Accessibility Resource in the UNESCO Heritage Site called "La Lonja", Valencia
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Autor:
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Puyuelo Cazorla, Marina
Higón Calvet, José Luís
Merino Sanjuan, Lola
Contero, Manuel
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Entidad UPV:
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Universitat Politècnica de València. Departamento de Expresión Gráfica Arquitectónica - Departament d'Expressió Gràfica Arquitectònica
Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica
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Fecha difusión:
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Resumen:
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This paper presents the design of an augmented reality application for the Gothic Silk Market Building called the "Lonja de la Seda" in Valencia (UNESCO Monument Heritage Site, 1996) and the results of the experiments ...[+]
This paper presents the design of an augmented reality application for the Gothic Silk Market Building called the "Lonja de la Seda" in Valencia (UNESCO Monument Heritage Site, 1996) and the results of the experiments carried out "in-situ" to observe its usability as an accessibility resource. The objective of this project has been to use and validate augmented reality (AR) as a tool to increase the accessibility to the architectural elements of this monumental setting. The AR application aims to resolve the perception issues derived from poor lighting, the distance in relation to the multiple details, access, etc. 145 individuals of different ages and diverse origin, making the visit to the monument with or without guide used the AR application. When visitors had used the application as they wished, interviews were conducted individually in order to receive their feedback about the AR experience. Users enjoyed identifying and selecting the motifs they were going to visualize with the AR tool. In general, the experience was very positively evaluated by participants, promoting a favourable and renewed image of the monument.
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Palabras clave:
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Accessibility
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Heritage sites
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Vitual Reality
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Augmented Reality
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Interactivity
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Interface design
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Derechos de uso:
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Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
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Fuente:
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Procedia Computer Science. (issn:
1877-0509
)
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DOI:
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10.1016/j.procs.2013.11.021
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Editorial:
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Elsevier
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Versión del editor:
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http://dx.doi.org/10.1016/j.procs.2013.11.021
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Título del congreso:
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International Conference on Virtual and Augmented Reality Education (VARE 2013)
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Lugar del congreso:
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Puerto de la Cruz, Tenerife, Canary Islands
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Fecha congreso:
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7th-9th November 2013
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Código del Proyecto:
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info:eu-repo/grantAgreement/UPV//PAID-05-11/
info:eu-repo/grantAgreement/MICINN//TIN2010-21296-C02-01/ES/HERRAMIENTAS TECNOLOGICAS AVANZADAS PARA APOYO AL APRENDIZAJE ACTIVO Y ENTRENAMIENTO TECNICO/
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Agradecimientos:
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This project has been carried out in collaboration between the Department of Architectural Graphic
Expresion and Labhuman Institute at the Universitat Politècnica de València funded by the Research Program
PAID0511 "Nuevas ...[+]
This project has been carried out in collaboration between the Department of Architectural Graphic
Expresion and Labhuman Institute at the Universitat Politècnica de València funded by the Research Program
PAID0511 "Nuevas Aplicaciones de las Tecnologías Gráficas para la Mejora de la Sostenibilidad, el
Conocimiento y la Accesibilidad al Patrimonio” (Ref. 2786). Besides, the Spanish Ministry Economy and
Competitiveness partially supported this work (Project ref. TIN2010-21296-C02-01).
It is also necessary to be grateful to the Town Hall of Valencia which has allowed us to carry out the
experience in this protected building.
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Tipo:
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Comunicación en congreso
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