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Beyond the limits of digital interaction: should animals play with interactive environments?

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Beyond the limits of digital interaction: should animals play with interactive environments?

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dc.contributor.author Pons Tomás, Patricia es_ES
dc.contributor.author Jaén Martínez, Francisco Javier es_ES
dc.contributor.author Catalá Bolós, Alejandro es_ES
dc.date.accessioned 2016-06-07T07:59:20Z
dc.date.available 2016-06-07T07:59:20Z
dc.date.issued 2015-09-24
dc.identifier.uri http://hdl.handle.net/10251/65361
dc.description.abstract Our digital world evolves towards ubiquitous and intuitive scenarios, filled with interconnected and transparent computing devices which ease our daily activities. We have approached this evolution of technology in a strictly human-centric manner. There are, however, plenty of species, among them our pets, which could also profit from these technological advances. A new field in Computer Science, called Animal-Computer Interaction (ACI), aims at filling this technological gap by developing systems and interfaces specifically designed for animals. This paper envisions how ACI could be extended to enhance the most natural animal behavior: play. This work explains how interactive environments could become playful scenarios where animals enjoy, learn and interact with technology, improving their wellbeing es_ES
dc.description.sponsorship This work is partially funded by the Spanish Ministry of Science and Innovation under the National R&D&I Program within the project CreateWorlds (TIN2010-20488). The work of Patricia Pons is supported by an FPU fellowship from the Spanish Ministry of Education, Culture and Sports (FPU13/03831). It also received support from a postdoctoral fellowship within the VALi+d Program of the Conselleria d’Educació, Cultura I Esport (Generalitat Valenciana) awarded to Alejandro Catalá (APOSTD/2013/013). We also thank the Valencian Society for the Protection of Animals and Plants (SVPAP) for their cooperation. es_ES
dc.format.extent 4 es_ES
dc.language Inglés es_ES
dc.publisher ACM es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Animal computer interaction es_ES
dc.subject Playful interaction es_ES
dc.subject Intelligent environment es_ES
dc.subject Animals es_ES
dc.subject Interface es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Beyond the limits of digital interaction: should animals play with interactive environments? es_ES
dc.type Comunicación en congreso es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MECD//FPU13%2F03831/ES/FPU13%2F03831/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GVA//APOSTD%2F2013%2F013/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.description.bibliographicCitation Pons Tomás, P.; Jaén Martínez, FJ.; Catalá Bolós, A. (2015). Beyond the limits of digital interaction: should animals play with interactive environments?. ACM. http://hdl.handle.net/10251/65361 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename ACM-W Europe womENcourage Celebration of Women in Computing 2015 es_ES
dc.relation.conferencedate September 24-26, 2015 es_ES
dc.relation.conferenceplace Uppsala, Sweden es_ES
dc.relation.publisherversion http://womencourage.acm.org/archive/2015/accepted_papers.html es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.senia 300529 es_ES
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES
dc.contributor.funder Ministerio de Educación, Cultura y Deporte es_ES
dc.contributor.funder Generalitat Valenciana es_ES


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