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Augmented Tangible Surfaces to Support Cognitive Games for Ageing People

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Augmented Tangible Surfaces to Support Cognitive Games for Ageing People

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García Sanjuan, F.; Jaén Martínez, FJ.; Catalá Bolós, A. (2015). Augmented Tangible Surfaces to Support Cognitive Games for Ageing People. En Ambient Intelligence - Software and Applications. Springer. 263-271. doi:10.1007/978-3-319-19695-4_27

Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/66518

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Title: Augmented Tangible Surfaces to Support Cognitive Games for Ageing People
Author:
UPV Unit: Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació
Issued date:
Abstract:
The continuous and rapidly increasing elderly population requires a revision of technology design in order to devise systems usable and meaningful for this social group. Most applications for ageing people are built to ...[+]
Subjects: Gerontechnology , Cognitive games , Socialization , Collaboration , Tangible user interfaces (TUI) , Surfaces
Copyrigths: Reserva de todos los derechos
ISBN: 978-3-319-19695-4
Source:
Ambient Intelligence - Software and Applications. (issn: 2194-5357 )
DOI: 10.1007/978-3-319-19695-4_27
Publisher:
Springer
Publisher version: http://link.springer.com/chapter/10.1007/978-3-319-19695-4_27
Conference name: 6th International Symposium on Ambient Intelligence (ISAmI 2015)
Conference place: Salamanca, Spain
Conference date: Jun 3-5, 2015
Series: Advances in Intelligent Systems and Computing;376
Description: The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-19695-4_27
Type: Capítulo de libro Comunicación en congreso

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