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dc.contributor.author | Diego-Mas, Jose Antonio | es_ES |
dc.contributor.author | Alcaide Marzal, Jorge | es_ES |
dc.date.accessioned | 2016-09-12T14:24:18Z | |
dc.date.available | 2016-09-12T14:24:18Z | |
dc.date.issued | 2015-03 | |
dc.identifier.issn | 0747-5632 | |
dc.identifier.uri | http://hdl.handle.net/10251/69277 | |
dc.description.abstract | Avatars are used in different contexts and situations: e-commerce, e-therapy, virtual worlds, videogames,collaborative online design... In this context, a good design of an avatar may improve the user experience. The ability of controlling the way an avatar convey messages and emotions is capital. In this work, a procedure to design avatar faces capable of conveying to the observer the most suitable sensations according to a given context is developed. The proposed system is based on a combination of genetic algorithms and artificial neural networks whose training is based on perceptual human responses to a set of faces. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Elsevier | es_ES |
dc.relation.ispartof | Computers in Human Behavior | es_ES |
dc.rights | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | es_ES |
dc.subject | Avatars | es_ES |
dc.subject | Emotions | es_ES |
dc.subject | Design | es_ES |
dc.subject | Neural networks | es_ES |
dc.subject | Genetic algorithms | es_ES |
dc.subject.classification | PROYECTOS DE INGENIERIA | es_ES |
dc.title | A computer based system to design expressive avatars | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.1016/j.chb.2014.11.027 | |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Proyectos de Ingeniería - Departament de Projectes d'Enginyeria | es_ES |
dc.description.bibliographicCitation | Diego-Mas, JA.; Alcaide Marzal, J. (2015). A computer based system to design expressive avatars. Computers in Human Behavior. 44:1-11. doi:10.1016/j.chb.2014.11.027 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | http://dx.doi.org/10.1016/j.chb.2014.11.027 | es_ES |
dc.description.upvformatpinicio | 1 | es_ES |
dc.description.upvformatpfin | 11 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 44 | es_ES |
dc.relation.senia | 287896 | es_ES |