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Intelligent Playful Environments for Animals

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Intelligent Playful Environments for Animals

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dc.contributor.author Pons Tomás, Patricia es_ES
dc.contributor.author Jaén Martínez, Francisco Javier es_ES
dc.contributor.author Catalá Bolós, Alejandro es_ES
dc.date.accessioned 2017-02-16T12:34:39Z
dc.date.available 2017-02-16T12:34:39Z
dc.date.issued 2015-09
dc.identifier.isbn 978-1-4503-3463-1
dc.identifier.uri http://hdl.handle.net/10251/77962
dc.description © Owner/Author 2015. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in Interacción '15 Proceedings of the XVI International Conference on Human Computer Interaction, http://dx.doi.org/10.1145/2829875.2829879 es_ES
dc.description.abstract We are evolving towards an interconnected and ubiquitous world, where digital devices and interfaces progressively adapt themselves to fit our needs and ease our daily activities. Although we coexist with plenty of animal species, such as our pets, we are approaching the evolution of technology in a strictly human-centric manner. A new field in Computer Science, called Animal-Computer Interaction (ACI), aims at filling this technological gap by developing systems and interfaces specifically designed for animals. Supporting animals' natural behavior and habits with suitable technology could improve both humans and animals' wellbeing. As a consequence, this doctoral research aims to explore, design and develop animal-centered intelligent systems that focus on enhancing one of the most natural animal behaviors: play. Therefore, the main goal of this research is to expand ACI with the ability of automatically manage and adapt animals play activity in order to improve their wellbeing. es_ES
dc.description.sponsorship Work supported by MINECO (TIN2010-20488 and TIN2014-60077-R), UPV (UPV-FE-2014-24), MECD (FPU13/03831) and GVA (APOSTD/2013/013). es_ES
dc.format.extent 2 es_ES
dc.language Inglés es_ES
dc.publisher ACM es_ES
dc.relation info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/ es_ES
dc.relation info:eu-repo/grantAgreement/MINECO//TIN2014-60077-R/ES/SISTEMA DE TERAPIAS DE JUEGO BASADO EN SUPERFICIES INTERACTIVAS PARA LA MEJORA DEL IMPACTO EMOCIONAL DERIVADO DE LA HOSPITALIZACION PEDIATRICA/ es_ES
dc.relation UPV/FE-2014-24 es_ES
dc.relation info:eu-repo/grantAgreement/MECD//FPU13%2F03831/ES/FPU13%2F03831/ es_ES
dc.relation GV/APOSTD/2013/013 es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Animal Computer Interaction es_ES
dc.subject Playful Interaction es_ES
dc.subject Intelligent Environment es_ES
dc.subject Animals es_ES
dc.subject Interfaces es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Intelligent Playful Environments for Animals es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.1145/2829875.2829879
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica es_ES
dc.description.bibliographicCitation Pons Tomás, P.; Jaén Martínez, FJ.; Catalá Bolós, A. (2015). Intelligent Playful Environments for Animals. ACM. https://doi.org/10.1145/2829875.2829879 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename XVI Congreso Internacional de Interacción Persona-Ordenador (INTERACCION 2015) es_ES
dc.relation.conferencedate September 7-9, 2015 es_ES
dc.relation.conferenceplace Vilanova i la Geltrú. Barcelona, Spain es_ES
dc.relation.publisherversion http://dx.doi.org/10.1145/2829875.2829879 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.senia 300503 es_ES
dc.contributor.funder Ministerio de Economía y Competitividad es_ES
dc.contributor.funder Universitat Politècnica de València es_ES
dc.contributor.funder Ministerio de Educación, Cultura y Deporte es_ES
dc.contributor.funder Generalitat Valenciana es_ES
dc.contributor.funder Ministerioo de Ciencia e Innovación
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dc.description.references Mancini, C. Animal-computer interaction (ACI): changing perspective on HCI, participation and sustainability. CHI '13 Extended Abstracts on Human Factors in Computing Systems, ACM Press (2013), 2227--2236. es_ES
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dc.description.references Pons, P., Jaen, J., and Catala, A. Animal Ludens: Building Intelligent Playful Environments for Animals. 11th Conference on Advances in Computer Entertainment - Workshop on Animal Human Computer Interaction, (2014). es_ES
dc.description.references Pons, P., Jaen, J., and Catala, A. Envisioning Future Playful Interactive Environments for Animals. In A. Nijholt, ed., More Playful User Interfaces. Springer, 2015. es_ES
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dc.description.references Westerlaken, M. and Gualeni, S. Felino: The Philosophical Practice of Making an Interspecies Videogame. The Philosophy of Computer Games Conference, (2014), 1--12. es_ES
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dc.description.references SpeakDolphin. http://www.speakdolphin.com. es_ES


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