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dc.contributor.author | Clemente Bellido, Miriam | es_ES |
dc.contributor.author | Rey Solaz, Beatriz | es_ES |
dc.contributor.author | Rodríguez Pujadas, Aina | es_ES |
dc.contributor.author | Breton Lopez, Juani | es_ES |
dc.contributor.author | Barros Loscertales, Alfonso | es_ES |
dc.contributor.author | Baños, Rosa María | es_ES |
dc.contributor.author | Botella, Cristina | es_ES |
dc.contributor.author | Alcañiz Raya, Mariano Luis | es_ES |
dc.contributor.author | Ávila, César | es_ES |
dc.date.accessioned | 2017-03-07T12:04:36Z | |
dc.date.available | 2017-03-07T12:04:36Z | |
dc.date.issued | 2014-06 | |
dc.identifier.issn | 2291-9279 | |
dc.identifier.uri | http://hdl.handle.net/10251/78544 | |
dc.description.abstract | [EN] Background: To date, still images or videos of real animals have been used in functional magnetic resonance imaging protocols to evaluate the brain activations associated with small animals phobia. Objective: The objective of our study was to evaluate the brain activations associated with small animals phobia through the use of virtual environments. This context will have the added benefit of allowing the subject to move and interact with the environment, giving the subject the illusion of being there. Methods: We have analyzed the brain activation in a group of phobic people while they navigated in a virtual environment that included the small animals that were the object of their phobia. Results: We have found brain activation mainly in the left occipital inferior lobe (P<.05 corrected, cluster size=36), related to the enhanced visual attention to the phobic stimuli; and in the superior frontal gyrus (P<.005 uncorrected, cluster size=13), which is an area that has been previously related to the feeling of self-awareness. Conclusions: In our opinion, these results demonstrate that virtual stimulus can enhance brain activations consistent with previous studies with still images, but in an environment closer to the real situation the subject would face in their daily lives. | es_ES |
dc.description.sponsorship | This study was funded by Vicerrectorado de Investigación de la Universitat Politècnica de València, Spain, PAID-06-2011, RN 1984; by the Ministerio de Educación y Ciencia Spain, Project Game Teen (TIN2010-20187); and partially by projects Consolider-C (SEJ2006-14301/PSIC), “CIBER of Physiopathology of Obesity and Nutrition, an initiative of ISCIII”, the Excellence Research Program PROMETEO (Generalitat Valenciana. Conselleria de Educación, 2008-157), and the Consolider INGENIO program (CSD2007-00012). Generalitat Valenciana, under a VALi+d Grant, supported the work of MC. | |
dc.language | Inglés | es_ES |
dc.publisher | JMIR Publications | es_ES |
dc.relation.ispartof | JMIR Serious Games | es_ES |
dc.rights | Reconocimiento (by) | es_ES |
dc.subject | Neuroimaging | es_ES |
dc.subject | Patient assessment | es_ES |
dc.subject | Virtual reality | es_ES |
dc.subject | Phobia | es_ES |
dc.subject.classification | EXPRESION GRAFICA EN LA INGENIERIA | es_ES |
dc.title | A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.2196/games.2836 | |
dc.relation.projectID | info:eu-repo/grantAgreement/UPV//PAID-06-2011/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2010-20187/ES/ENTORNOS INMERSIVOS Y PERSUASIVOS PARA LA EVALUACION Y ENTRENAMIENTO DE ESTRATEGIAS DE REGULACION EMOCIONAL. APLICACION A LA EDUCACION PSICOSOCIAL EN ADOLESCENTES/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/Generalitat Valenciana//PROMETEO08%2F2008%2F157/ES/Promoción del bienestar a través de las tecnologías de la información y comunicación (probientic)/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MEC//CSD2007-00012/ES/Bilingüismo y Neurociencia Cognitiva/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escuela Técnica Superior de Ingeniería Agronómica y del Medio Natural - Escola Tècnica Superior d'Enginyeria Agronòmica i del Medi Natural | es_ES |
dc.description.bibliographicCitation | Clemente Bellido, M.; Rey Solaz, B.; Rodríguez Pujadas, A.; Breton Lopez, J.; Barros Loscertales, A.; Baños, RM.; Botella, C.... (2014). A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus. JMIR Serious Games. 2(1)(6):1-12. https://doi.org/10.2196/games.2836 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | http://dx,doi.org/10.2196/games.2836 | es_ES |
dc.description.upvformatpinicio | 1 | es_ES |
dc.description.upvformatpfin | 12 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 2(1) | es_ES |
dc.description.issue | 6 | es_ES |
dc.relation.senia | 285143 | es_ES |
dc.identifier.pmid | 25654753 | en_EN |
dc.identifier.pmcid | PMC4307824 | |
dc.contributor.funder | Ministerio de Educación y Ciencia | |
dc.contributor.funder | Generalitat Valenciana | |
dc.contributor.funder | Universitat Politècnica de València |