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A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus

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A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus

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dc.contributor.author Clemente Bellido, Miriam es_ES
dc.contributor.author Rey Solaz, Beatriz es_ES
dc.contributor.author Rodríguez Pujadas, Aina es_ES
dc.contributor.author Breton Lopez, Juani es_ES
dc.contributor.author Barros Loscertales, Alfonso es_ES
dc.contributor.author Baños, Rosa María es_ES
dc.contributor.author Botella, Cristina es_ES
dc.contributor.author Alcañiz Raya, Mariano Luis es_ES
dc.contributor.author Ávila, César es_ES
dc.date.accessioned 2017-03-07T12:04:36Z
dc.date.available 2017-03-07T12:04:36Z
dc.date.issued 2014-06
dc.identifier.issn 2291-9279
dc.identifier.uri http://hdl.handle.net/10251/78544
dc.description.abstract [EN] Background: To date, still images or videos of real animals have been used in functional magnetic resonance imaging protocols to evaluate the brain activations associated with small animals phobia. Objective: The objective of our study was to evaluate the brain activations associated with small animals phobia through the use of virtual environments. This context will have the added benefit of allowing the subject to move and interact with the environment, giving the subject the illusion of being there. Methods: We have analyzed the brain activation in a group of phobic people while they navigated in a virtual environment that included the small animals that were the object of their phobia. Results: We have found brain activation mainly in the left occipital inferior lobe (P<.05 corrected, cluster size=36), related to the enhanced visual attention to the phobic stimuli; and in the superior frontal gyrus (P<.005 uncorrected, cluster size=13), which is an area that has been previously related to the feeling of self-awareness. Conclusions: In our opinion, these results demonstrate that virtual stimulus can enhance brain activations consistent with previous studies with still images, but in an environment closer to the real situation the subject would face in their daily lives. es_ES
dc.description.sponsorship This study was funded by Vicerrectorado de Investigación de la Universitat Politècnica de València, Spain, PAID-06-2011, RN 1984; by the Ministerio de Educación y Ciencia Spain, Project Game Teen (TIN2010-20187); and partially by projects Consolider-C (SEJ2006-14301/PSIC), “CIBER of Physiopathology of Obesity and Nutrition, an initiative of ISCIII”, the Excellence Research Program PROMETEO (Generalitat Valenciana. Conselleria de Educación, 2008-157), and the Consolider INGENIO program (CSD2007-00012). Generalitat Valenciana, under a VALi+d Grant, supported the work of MC.
dc.language Inglés es_ES
dc.publisher JMIR Publications es_ES
dc.relation.ispartof JMIR Serious Games es_ES
dc.rights Reconocimiento (by) es_ES
dc.subject Neuroimaging es_ES
dc.subject Patient assessment es_ES
dc.subject Virtual reality es_ES
dc.subject Phobia es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.2196/games.2836
dc.relation.projectID info:eu-repo/grantAgreement/UPV//PAID-06-2011/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-20187/ES/ENTORNOS INMERSIVOS Y PERSUASIVOS PARA LA EVALUACION Y ENTRENAMIENTO DE ESTRATEGIAS DE REGULACION EMOCIONAL. APLICACION A LA EDUCACION PSICOSOCIAL EN ADOLESCENTES/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/Generalitat Valenciana//PROMETEO08%2F2008%2F157/ES/Promoción del bienestar a través de las tecnologías de la información y comunicación (probientic)/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MEC//CSD2007-00012/ES/Bilingüismo y Neurociencia Cognitiva/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Instituto Interuniversitario de Investigación en Bioingeniería y Tecnología Orientada al Ser Humano - Institut Interuniversitari d'Investigació en Bioenginyeria i Tecnologia Orientada a l'Ésser Humà es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingeniería Agronómica y del Medio Natural - Escola Tècnica Superior d'Enginyeria Agronòmica i del Medi Natural es_ES
dc.description.bibliographicCitation Clemente Bellido, M.; Rey Solaz, B.; Rodríguez Pujadas, A.; Breton Lopez, J.; Barros Loscertales, A.; Baños, RM.; Botella, C.... (2014). A Functional Magnetic Resonance Imaging Assessment of Small Animals Phobia Using Virtual Reality as a Stimulus. JMIR Serious Games. 2(1)(6):1-12. https://doi.org/10.2196/games.2836 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx,doi.org/10.2196/games.2836 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 12 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 2(1) es_ES
dc.description.issue 6 es_ES
dc.relation.senia 285143 es_ES
dc.identifier.pmid 25654753 en_EN
dc.identifier.pmcid PMC4307824
dc.contributor.funder Ministerio de Educación y Ciencia
dc.contributor.funder Generalitat Valenciana
dc.contributor.funder Universitat Politècnica de València


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