Developing Supply Chain Competencies Through Experiential Learning and Games
| dc.contributor.author | Garcia-Reyes, Heriberto | es_ES |
| dc.contributor.author | Maycotte-Felkel, Sandra | es_ES |
| dc.contributor.author | Quijano-Dominguez, Elena | es_ES |
| dc.contributor.funder | Instituto Tecnológico y de Estudios Superiores de Monterrey | es_ES |
| dc.date.accessioned | 2024-04-23T12:11:45Z | |
| dc.date.available | 2024-04-23T12:11:45Z | |
| dc.date.issued | 2023-06-16 | |
| dc.description.abstract | [EN] The Supply Chain Management field has a shortage of talent to deal with the complex problems organizations face nowadays. Higher education institutions have worked to close the gap in knowledge and competencies with various results. This paper presents the results of implementing a Supply Chain Management course, which includes experiential learning, gaming, and industry-academia collaboration to develop four competencies in this field. The main results show how the relevance of hands-on learning, the variety of learning environments -such as virtual, simulated, and real- and tutoring from both practitioners and professors from different disciplines become key elements in developing the required skills to perform a role in a Supply Chain related position. | en_EN |
| dc.description.accrualMethod | OCS | es_ES |
| dc.description.bibliographicCitation | Garcia-Reyes, H.; Maycotte-Felkel, S.; Quijano-Dominguez, E. (2023). Developing Supply Chain Competencies Through Experiential Learning and Games. En Editorial Universitat Politècnica de València, 9th International Conference on Higher Education Advances (HEAd'23) (pp. 113-120). https://doi.org/10.4995/HEAd23.2023.16260 | es_ES |
| dc.description.sponsorship | The authors wish to acknowledge the financial support of the Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, in the production of this work. | es_ES |
| dc.description.upvformatpfin | 120 | es_ES |
| dc.description.upvformatpinicio | 113 | es_ES |
| dc.format.extent | 8 | es_ES |
| dc.identifier.doi | 10.4995/HEAd23.2023.16260 | |
| dc.identifier.isbn | 9788413960852 | |
| dc.identifier.uri | https://riunet.upv.es/handle/10251/203694 | |
| dc.language | Inglés | es_ES |
| dc.publisher | Editorial Universitat Politècnica de València | es_ES |
| dc.relation.conferencedate | Junio 19-22, 2023 | es_ES |
| dc.relation.conferencename | Ninth International Conference on Higher Education Advances | es_ES |
| dc.relation.conferenceplace | Valencia, España | es_ES |
| dc.relation.ispartof | 9th International Conference on Higher Education Advances (HEAd'23) | |
| dc.relation.pasarela | OCS\16260 | es_ES |
| dc.relation.publisherversion | http://ocs.editorial.upv.es/index.php/HEAD/HEAd23/paper/view/16260 | es_ES |
| dc.rights | Reconocimiento - No comercial - Compartir igual (by-nc-sa) | es_ES |
| dc.rights.accessRights | Abierto | es_ES |
| dc.subject | Experiential Learning | es_ES |
| dc.subject | Role-playing Game | es_ES |
| dc.subject | Learning Environments | es_ES |
| dc.subject | Supply Chain competencies | es_ES |
| dc.subject | Competencies development | es_ES |
| dc.title | Developing Supply Chain Competencies Through Experiential Learning and Games | es_ES |
| dc.type | Capítulo de libro | es_ES |
| dc.type | Comunicación en congreso | es_ES |
| dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
| dspace.entity.type | Publication | |
| upv.uuid | d83360cc-351b-4efc-898d-e40a4333953f | es_ES |
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