Developing Supply Chain Competencies Through Experiential Learning and Games

dc.contributor.authorGarcia-Reyes, Heribertoes_ES
dc.contributor.authorMaycotte-Felkel, Sandraes_ES
dc.contributor.authorQuijano-Dominguez, Elenaes_ES
dc.contributor.funderInstituto Tecnológico y de Estudios Superiores de Monterreyes_ES
dc.date.accessioned2024-04-23T12:11:45Z
dc.date.available2024-04-23T12:11:45Z
dc.date.issued2023-06-16
dc.description.abstract[EN] The Supply Chain Management field has a shortage of talent to deal with the complex problems organizations face nowadays. Higher education institutions have worked to close the gap in knowledge and competencies with various results. This paper presents the results of implementing a Supply Chain Management course, which includes experiential learning, gaming, and industry-academia collaboration to develop four competencies in this field. The main results show how the relevance of hands-on learning, the variety of learning environments -such as virtual, simulated, and real- and tutoring from both practitioners and professors from different disciplines become key elements in developing the required skills to perform a role in a Supply Chain related position.  en_EN
dc.description.accrualMethodOCSes_ES
dc.description.bibliographicCitationGarcia-Reyes, H.; Maycotte-Felkel, S.; Quijano-Dominguez, E. (2023). Developing Supply Chain Competencies Through Experiential Learning and Games. En Editorial Universitat Politècnica de València, 9th International Conference on Higher Education Advances (HEAd'23) (pp. 113-120). https://doi.org/10.4995/HEAd23.2023.16260es_ES
dc.description.sponsorshipThe authors wish to acknowledge the financial support of the Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, in the production of this work.es_ES
dc.description.upvformatpfin120es_ES
dc.description.upvformatpinicio113es_ES
dc.format.extent8es_ES
dc.identifier.doi10.4995/HEAd23.2023.16260
dc.identifier.isbn9788413960852
dc.identifier.urihttps://riunet.upv.es/handle/10251/203694
dc.languageIngléses_ES
dc.publisherEditorial Universitat Politècnica de Valènciaes_ES
dc.relation.conferencedateJunio 19-22, 2023es_ES
dc.relation.conferencenameNinth International Conference on Higher Education Advanceses_ES
dc.relation.conferenceplaceValencia, Españaes_ES
dc.relation.ispartof9th International Conference on Higher Education Advances (HEAd'23)
dc.relation.pasarelaOCS\16260es_ES
dc.relation.publisherversionhttp://ocs.editorial.upv.es/index.php/HEAD/HEAd23/paper/view/16260es_ES
dc.rightsReconocimiento - No comercial - Compartir igual (by-nc-sa)es_ES
dc.rights.accessRightsAbiertoes_ES
dc.subjectExperiential Learninges_ES
dc.subjectRole-playing Gamees_ES
dc.subjectLearning Environmentses_ES
dc.subjectSupply Chain competencieses_ES
dc.subjectCompetencies developmentes_ES
dc.titleDeveloping Supply Chain Competencies Through Experiential Learning and Gameses_ES
dc.typeCapítulo de libroes_ES
dc.typeComunicación en congresoes_ES
dc.type.versioninfo:eu-repo/semantics/publishedVersiones_ES
dspace.entity.typePublication
upv.uuidd83360cc-351b-4efc-898d-e40a4333953fes_ES

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